[Haskell-iPhone] Who's got a toolchain actually building
executables that they can deploy to iOS devices?
ryan.trinkle at ipwnstudios.com
Mon Nov 8 13:38:42 EST 2010
My company, iPwn Studios, modified GHC 6.10.4 to produce iPhone output with
the help of Xcode. We're using it to write a game for the iPhone. The
ghc-iphone project is open source, and is located at
http://projects.haskell.org/ghc-iphone. I'd be happy to help you get up and
running with that if you'd like.
On Fri, Nov 5, 2010 at 1:07 PM, mikel evins <mevins at me.com> wrote:
> On Nov 5, 2010, at 10:59 AM, Elliott Hird wrote:
> > arm-apple-darwin-gcc sounds like a manually-installed cross-compiler
> > from the official gcc sources, perhaps?
> Perhaps. Apple's toolchain includes compilers with similar names in the
> version of XCode I have installed (I have the 4.x beta toolchain). If there
> were just a little more information about how (and whether) the example
> setup at the jhc wiki page was originally made to work, I could probably
> adjust things appropriately for my environment.
> > Could you inject the built executable into an .app?
> Good question. Clearly, the cross-compiler setup is not sufficient by
> itself, since any actually working iOS app has to be codesigned (unless we
> assume jailborken devices, which, of course, I don't).
> iPhone mailing list
> iPhone at haskell.org
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