This is the 21st edition of the Haskell Communities and Activities Report. As usual, fresh entries are formatted using a blue background, while updated entries have a header with a blue background. Entries for which I received a liveness ping, but which have seen no essential update for a while, have been replaced with online pointers to previous versions. Other entries on which no new activity has been reported for a year or longer have been dropped completely. Please do revive such entries next time if you do have news on them.
A call for new entries and updates to existing ones will be issued on the usual mailing lists in April. Now enjoy the current report and see what other Haskellers have been up to lately. Any feedback is very welcome, as always.
Janis Voigtländer, University of Bonn, Germany, <hcar at haskell.org>
|Report by:||Ganesh Sittampalam|
|Participants:||Jason Dagit, Ian Lynagh, Don Stewart, Johan Tibell, Vo Minh Thu, Malcolm Wallace, Edward Z. Yang|
The haskell.org committee was formed a year ago to formalise the previously ad-hoc arrangements around managing the haskell.org infrastructure and money. The committee’s “home page” is at http://www.haskell.org/haskellwiki/Haskell.org_committee, and occasional publicity is via a blog (http://haskellorg.wordpress.com) and twitter account (http://twitter.com/#!/haskellorg) as well as the Haskell mailing list.
In our first year of operation, the following has happened:
The most important work for the year has been trying to get the ownership of haskell.org resources — principally some money from our GSoC participation, and various machines — on a sounder footing.
At the moment, Galois is kindly holding funds on behalf of haskell.org. However, this causes them administrative difficulties and it would also be better for haskell.org for them to be held separately in a vehicle with tax-free status (at least in the US) that can also accept donations.
The main option we have been exploring is joining the Software Freedom Conservancy (http://www.sfconservancy.org). After seeking the community’s consent, we have contacted them to begin the application process. Unfortunately they are currently rather overworked and as they prioritise work for existing projects over accepting new ones, we do not yet know when there will be progress with this.
In the meantime we are also investigating joining an alternative, Software in the Public Interest (http://www.spi-inc.org). Discussions about this option are still ongoing.
The committee would like to thank Jason Dagit who has been helping us to make progress on this issue over the last few months, with the support of his employer Galois.
In response to various requests for subdomains of haskell.org, we have formulated the following policy, now (belatedly!) documented at http://www.haskell.org/haskellwiki/Haskell.org_domain#Policy_on_adding_new_subdomains
Subdomains should be used for services rather than content.
Content should normally be hosted at subpaths of http://www.haskell.org
So for example a Haskell graphics related website should normally go at http://www.haskell.org/graphics, rather than http://graphics.haskell.org.
In contrast, during the year, we did add revdeps.hackage.haskell.org for a hackage reverse-dependency lookup service, and of course hackage.haskell.org already exists.
Clearly the line between services and content, and indeed the precise definitions of each, is something of a grey area, and we are certainly happy to be flexible particularly if there are technical or other reasons for doing things one way. Our overall goal is to minimise unnecessary proliferation of subdomains and to try to keep the haskell.org domain reasonably well organised, while still helping people do useful things with it.
For many years, www.haskell.org was generously hosted by Paul Hudak at Yale. This was becoming increasingly expensive for him so in late 2010 we moved to a new dedicated host (lambda.haskell.org). At the same time we put in place a policy that lambda would host only “meta” community resources, thus limiting the number of people who need to have accounts on it. For some time before this new project content had been created on community.haskell.org anyway, and this move gave us the opportunity to move “legacy” sites such as Gtk2Hs over to community. In addition, community.haskell.org is now also a VM running on the same machine.
The committee as a whole’s involvement in this was only to approve the change — the sysadmin team did all the actual work.
The haskell.org infrastructure as a whole is still in a rather tenuous state. While the extreme unreliability we saw for a while has improved with the reorganisation, the level of sysadmin resource/involvement is still inadequate. The committee is open to ideas on how to improve the situation.
Unfortunately we cannot provide a full statement of haskell.org’s accounts with this report; we are doing our best to track down the necessary information and will produce them as soon as possible. Better control and visibility of our finances and assets is of course one of the benefits we are seeking by affiliating with SFC or SPI.
Haskellers is a site designed to promote Haskell as a language for use in the real world by being a central meeting place for the myriad talented Haskell developers out there. It allows users to create profiles complete with skill sets and packages authored and gives employers a central place to find Haskell professionals.
Since the November 2010 HCAR, Haskellers has added job postings, strike forces, and the ever important bling, as well as a brand new, community-developed site design. Haskellers is quickly approaching 800 active accounts. To be clear, the site is intended for all members of the Haskell community, from professionals with 15 years experience to people just getting into the language.
The third edition of one of the leading textbooks for beginning Haskell programmers is thoroughly revised throughout. New material includes thorough coverage of property-based testing using QuickCheck and an additional chapter on domain-specific languages as well as a variety of new examples and case studies, including simple games.
Existing material has been expanded and re-ordered, so that some concepts — such as simple data types and input/output — are presented at an earlier stage. The running example of Pictures is now implemented using web browser graphics as well as lists of strings.
The book uses GHCi, the interactive version of the Glasgow Haskell Compiler, as its implementation of choice. It has also been revised to include material about the Haskell Platform, and the Hackage online database of Haskell libraries. In particular, readers are given detailed guidance about how to find their way around what is available in these systems.
Solutions for bona fide instructors are available from the Pearson website http://www.pearsoned.co.uk/HigherEducation/Booksby/Thompson/
There are many academic papers about Haskell and many informative pages on the HaskellWiki. Unfortunately, there is not much between the two extremes. That is where The Monad.Reader tries to fit in: more formal than a wiki page, but more casual than a journal article.
There are plenty of interesting ideas that might not warrant an academic publication—but that does not mean these ideas are not worth writing about! Communicating ideas to a wide audience is much more important than concealing them in some esoteric journal. Even if it has all been done before in the Journal of Impossibly Complicated Theoretical Stuff, explaining a neat idea about “warm fuzzy things” to the rest of us can still be plain fun.
The Monad.Reader is also a great place to write about a tool or application that deserves more attention. Most programmers do not enjoy writing manuals; writing a tutorial for The Monad.Reader, however, is an excellent way to put your code in the limelight and reach hundreds of potential users.
Since the last HCAR there have been two new issues. Issue 18, published in July 2011, featured articles on a monadic formulation of MapReduce, parallel monad comprehensions, and attributed variables. Issue 19, published in October 2011, was a special issue on parallelism and concurrency, featuring an article on the Mighttpd web server, a tutorial on the use of MPI from Haskell, and an article about pipelines of coroutine-based processes.
The collection of various Haskell mini tutorials and assorted small projects (http://okmij.org/ftp/Haskell/) has received two additions:
A set of several articles describes various type-safe implementations of printf and scanf, with the same format descriptor. A type-safe printf converts the sequence of heterogeneous arguments to a string according to a given format descriptor; the number and the types of the arguments must agree with the descriptor. Haskell’s Text.Printf.printf is not type-safe by the above definition since the type checker does not stop the programmer from passing to Text.Printf.printf more or fewer arguments than required by the formatting string. The dual type-safe scanf extracts a sequence of heterogeneous arguments from a string by interpreting the same format descriptor as a heterogeneous sequence of patterns binding zero or more variables. Although type-safe printf received a lot of attention (from Danvy, Hinze, Asai), the type-safe scanf is often neglected. Apparently it has been unknown if type-safe printf and scanf could share the same format descriptor.
Our implementations of type-safe printf and scanf all share the same insight of a simple embedded domain-specific language (DSL) of formatting patterns. The functions printf and scanf are two interpreters of the language, building or parsing a string according to the given pattern. The format descriptor, a term in our DSL, can be interpreted in far more than two ways, producing a family of printf/scanf-like functions.
The DSL of formatting patterns can be embedded into Haskell as a (generalized) algebraic data type, or as a family of overloaded functions (a type class). To the end user, the difference is hardly noticeable. However, whereas the first embedding requires GADT, the second one is entirely in Haskell98 and is extensible.
Finally, we implement printf that takes a C-like format string and the variable number of other arguments. Unlike C of Haskell’s printf, ours is total: if the types or the number of the other arguments do not match the format string, a type error is reported. Likewise, we build a type-safe scanf that takes a C-like format string and the poly-variadic consumer function. We use Template Haskell to translate the format string to a term in the DSL of format descriptors.
A common problem is annotating nodes of an already constructed tree or other such data structure with arbitrary new data. The original tree had been defined with no provision for node attributes, and we are not at liberty to change the data type definition. We should not even require rebuilding of the tree as we add annotations to its nodes. Our code must be pure functional; in particular, the tree to annotate should remain as it was. Finally, our solution should be expressible in a typed language without resorting to the Universal type.
Tree annotations are common in compilers, associating each abstract syntax tree node with source location data, inferred type, results of various analyses.
Our solution relies on the observation that each node in a finite tree can be identified by its path – a sequence of integers – with a decidable identity and order. To annotate tree nodes we build a separate finite map data structure associating nodes’ paths with their annotations. To add annotations of a different type, we build another map.
Enumerator/Iteratee (EI) developed by Oleg Kiselyov is an API to enable modular programming in the IO monad. A popular implementation of EI is the enumerator library developed by John Millikin. This tutorial is a gentle introduction of the background of EI and how to use the enumerator library.
|Report by:||Dmitry Astapov|
|Status:||seven issues out, issue #8 is looming ahead, collecting materials for more|
“Practice of Functional Programing” is a Russian electronic magazine promoting functional programming. The magazine features articles that cover both theoretical and practical aspects of the craft. Significant amount of the already published material is directly related to Haskell.
The magazine attempts to keep a bi-monthly release schedule, with Issue #7 leaving the press at the end of April 2011. Full contents of current and past issues are available in PDF from the official site of the magazine free of charge. Articles are in Russian, with English annotations.
http://fprog.ru/ for issues ##1–7
The Haskell Platform (HP) is the name of the “blessed” set of libraries and tools on which to build further Haskell libraries and applications. It takes a core selection of packages from the more than 3500 on Hackage (→6.8.1). It is intended to provide a comprehensive, stable, and quality tested base for Haskell projects to work from.
Historically, GHC shipped with a collection of packages under the name extralibs. Since GHC 6.12 the task of shipping an entire platform has been transferred to the Haskell Platform.
There has not been a release in the last 6 months. While the plan calls for major releases every 6 months this has not happened for a number of reasons. We took the decision not to base a major release on GHC-7.2.1 and no new release in the 7.2.x series is expected. We ran into some problems trying to prepare a release using GHC-7.0.4, however we may yet do a release using GHC-7.0.4.
Major releases are supposed to take place on a 6 month cycle. There will be a major release in Spring 2012 which will be based on the GHC-7.4.x series.
Our systems for coordinating and testing new releases remains too time consuming, involving too much manual work. Help from the community on this issue would be very valuable.
The platform steering committee will be proposing some modifications to the community review process for accepting new packages into the platform process with the aim of reducing the burden for package authors and keeping the review discussions productive. Though we will be making some modifications, we would still like to invite package authors to propose new packages. This can be initiated at any time. We also invite the rest of the community to take part in the review process on the libraries mailing list <libraries at haskell.org>. The procedure involves writing a package proposal and discussing it on the mailing list with the aim of reaching a consensus. Details of the procedure are on the development wiki.
GHC is still humming along, with the 7.2.1 release (more of a "technology preview" than a stable release) having been made in August, and attention now focused on the upcoming 7.4 branch. By the time you read this, the 7.4 branch will have been created, and will be in "feature freeze". We will then be trying to fix as many bugs as possible before releasing later in the year.
We advertised 7.2 as a technology preview, expecting 7.4 to merely consolidate the substantial new features in 7.2. But as it turns out GHC 7.4 will have a further wave of new features, especially in the type system. Significant changes planned for the 7.4 branch are:
This has already been merged, so will definitely be in 7.4.
GHC will now infer the polymorphic kind signature above, rather that "defaulting" to T :: (*->*) -> * -> * as Haskell98 does.
Here, the constraint (Stringy a) is a synonym for (Show a, Read a). More importantly, by combining with associated types, we can write some fundamentally new kinds of programs:
Here X is an associated constraint synonym of the class Coll. The key point is that different instances can give different definitions to X. The GHC wiki page describes the design [WikiConstraint], and Max’s blog posts give more examples [ConstraintFamlies, ConstraintKind].
Since we do not give a definition for T in the instance declaration, it filled in with the default given in the class declaration, just as if you had written type T Int = [Int].
Rebindable syntax is fully supported for standard monad comprehensions with generators and filters. We also plan to allow rebinding of the parallel/zip and SQL-like monad comprehension notations.
For further details and usage examples, see the paper "Bringing back monad comprehensions" [MonadComp] at the 2011 Haskell Symposium.
We continue to receive some fantastic help from a number of members from the Haskell community. Amongst those who have rolled up their sleeves recently are:
Work continues on improving GHC in various directions. Active projects we know about include:
Binary distributions of GHC 7.x require the installation of separate Data Parallel Haskell libraries from Hackage — follow the instructions in the wiki documentation [DPH].
Moreover, we are working at the third revision of the regular parallel array library [Repa]. It uses indexed types to distinguish multiple array representations, which helps to guide users to write high-performance code. To see it in action, check out Ben Lippmeier’s recent demo [Quasicrystals].
|Report by:||Atze Dijkstra|
What do we currently do and/or has recently been completed? As part of the UHC project, the following (student) projects and other activities are underway (in arbitrary order):
BackgroundUHC actually is a series of compilers of which the last is UHC, plus infrastructure for facilitating experimentation and extension. The distinguishing features for dealing with the complexity of the compiler and for experimentation are (1) its stepwise organisation as a series of increasingly more complex standalone compilers, the use of DSL and tools for its (2) aspectwise organisation (called Shuffle) and (3) tree-oriented programming (Attribute Grammars, by way of the Utrecht University Attribute Grammar (UUAG) system (→5.4.1).
The FreeBSD Haskell Team is a small group of contributors who maintain Haskell software on all actively supported versions of FreeBSD. The primarily supported implementation is the Glasgow Haskell Compiler together with Haskell Cabal, although one may also find Hugs and NHC98 in the ports tree. FreeBSD is a Tier-1 platform for GHC (on both i386 and amd64) starting from GHC 6.12.1, hence one can always download vanilla binary distributions for each recent release.
We have a developer repository for Haskell ports that features around 255 ports of many popular Cabal packages. The updates committed to this repository are continuously integrated to the official ports tree on a regular basis. Though the FreeBSD Ports Collection already has many important Haskell software: GHC 7.0.3, Haskell Platform 2011.2.0.1, Gtk2Hs 0.12, XMonad 0.10, Pandoc 1.8, Darcs 2.5, and Snap 0.5.2 – that is going to be also incorporated into the upcoming FreeBSD 9.0-RELEASE.
If you find yourself interested in helping us or simply want to use the latest versions of Haskell programs on FreeBSD, check out our page at the FreeBSD wiki (see below) where you can find all important pointers and information required for use, contact, or contribution.
The Debian Haskell Group aims to provide an optimal Haskell experience to users of the Debian GNU/Linux distribution and derived distributions such as Ubuntu. We try to follow the Haskell Platform versions for the core package and package a wide range of other useful libraries and programs. In total, we maintain 390 source packages, an increase of 80% over the number from the last report.
A system of virtual package names and dependencies, based on the ABI hashes, guarantees that a system upgrade will leave all installed libraries usable. Most libraries are also optionally available with the profiling data and the documentation packages register with the system-wide index.
The transition to GHC 7, which involved renaming all packages, is finished. The stable Debian release (“squeeze”) provides the Haskell Platform 2010.1.0.0, Debian testing contains 2011.2.0.1 and in unstable we are currently staging the to-be released 2011.3.0.0. Other noteworthy additions to Haskell on Debian are the yesod packages and a port of GHC to the 64bit mainframe architecture “s390x”.
Gentoo Linux currently officially supports GHC 7.0.4 and GHC 6.12.3 on x86, amd64, sparc, alpha and some arms.
The full list of packages available through the official repository can be viewed at http://packages.gentoo.org/category/dev-haskell?full_cat.
The GHC architecture/version matrix is available at http://packages.gentoo.org/package/dev-lang/ghc.
Please report problems in the normal Gentoo bug tracker at bugs.gentoo.org.
There is also an overlay which contains almost 700 extra unofficial and testing packages. Thanks to the Haskell developers using Cabal and Hackage (→6.8.1), we have been able to write a tool called “hackport” (initiated by Henning Günther) to generate Gentoo packages with minimal user intervention. Notable packages in the overlay include the latest version of the Haskell Platform (→3.1) as well as the latest 7.2.1 release of GHC, as well as popular Haskell packages such as pandoc (→8.2.2), gitit (http://www.haskell.org/communities/11-2010/html/report.html#sect5.2.5), yesod (→5.2.6) and others.
The team made considerable effort to port a lot of popular packages to ghc-7.2. There is a lot of patches sitting in overlay and waiting for upstream inclusion though.
More information about the Gentoo Haskell Overlay can be found at http://haskell.org/haskellwiki/Gentoo. It is available via the Gentoo overlay manager “layman”. If you choose to use the overlay, then any problems should be reported on IRC (#gentoo-haskell on freenode), where we coordinate development, or via email <haskell at gentoo.org> (as we have more people with the ability to fix the overlay packages that are contactable in the IRC channel than via the bug tracker).
As always we are more than happy for (and in fact encourage) Gentoo users to get involved and help us maintain our tools and packages, even if it is as simple as reporting packages that do not always work or need updating: with such a wide range of GHC and package versions to co-ordinate, it is hard to keep up! Please contact us on IRC or email if you are interested!
For concrete tasks see our perpetual TODO list: https://github.com/gentoo-haskell/gentoo-haskell/blob/master/projects/doc/TODO.rst
|Report by:||Jens Petersen|
|Participants:||Lakshmi Narasimhan, Ben Boeckel, Michel Salim, Shakthi Kannan, Bryan O’Sullivan, and others|
The Fedora Haskell SIG is an effort to provide good support for Haskell in Fedora.
Fedora 16 is shipping early in November with ghc-7.0.4 and haskell-platform-2011.2.0.1, and updates to many of the packages. Newly added packages this time include leksah, cabal-dev, cab, and over 25 new libraries.
There are some packaging improvements:
Fedora’s Haskell packages have been ported to some new architectures:
There are currently 139 Haskell source packages in Fedora. Note the Fedora package version numbers listed on the Hackage website refer to the packages for the latest stable Fedora release.
In the Fedora 17 development cycle it is planned to update ghc to 7.4 and continue work on packaging the Snap and Yesod web frameworks.
Feedback from users and packaging contributions to Fedora Haskell are always welcome: join us on #fedora-haskell on Freenode IRC and our mailing-list.
Fibon is a set of tools for running and analyzing benchmark programs in Haskell. It contains an optional set of benchmarks from various sources including several programs from the Hackage repository.
The Fibon benchmark tools draw inspiration from both the venerable nofib Haskell benchmark suite and the industry standard SPEC benchmark suite. The tools automate the tedious parts of benchmarking: building the benchmark in a sand-boxed directory, running the benchmark multiple times, verifying correctness, collecting statistics, and summarizing results.
Benchmarks are built using the standard cabal tool. Any program that has been cabalized can be added as benchmark simply by specifying some meta-information about the program inputs and expected outputs. Fibon will automatically collect execution times for benchmarks and can optionally read the statistics output by the GHC runtime. The program outputs are checked to ensure correct results making Fibon a good option for testing the safety and performance of program optimizations. The Fibon tools are not tied to any one benchmark suite. As long as the correct meta-information has been supplied, the tools will work with any set of programs.
As a real life example of a complete benchmark suite, Fibon comes with its own set of benchmarks for testing the effectiveness of compiler optimizations in GHC. The benchmark programs come from Hackage, the Computer Language Shootout, Data Parallel Haskell, and Repa. The benchmarks were selected to have minimal external dependencies so they could be easily used with a version of GHC compiled from the latest sources. The following figure shows the performance improvement of GHC’s optimizations on the Fibon benchmark suite.
This year, the Fibon benchmark suite has been updated to include a Train problem size that can be used for feedback directed optimization work. The Ref problem size has been increased so that the running time of a benchmark program is comparable to the running time when using the ref size of the SPEC benchmarks. With this update a single benchmark will typically take 10-30 minutes to run depending on the power of the computer hardware. See the README file for more information on benchmark size and configuring the benchmarks to finish in an acceptable amount of time.
The Fibon tools and benchmark suite are ready for public consumption. They can be found on github at the url indicated below. People are invited to use the included benchmark suite or just use the tools and build a suite of their own creation. Any improvements to the tools or additional benchmarks are most welcome. Benchmarks have been used to tell lies about performance for many years, so join in the fun and keep on fibbing with Fibon.
|Report by:||Nils Anders Danielsson|
|Participants:||Ulf Norell, Andreas Abel, and many others|
Agda is a dependently typed functional programming language (developed using Haskell). A central feature of Agda is inductive families, i.e. GADTs which can be indexed by values and not just types. The language also supports coinductive types, parameterized modules, and mixfix operators, and comes with an interactive interface—the type checker can assist you in the development of your code.
A lot of work remains in order for Agda to become a full-fledged programming language (good libraries, mature compilers, documentation, etc.), but already in its current state it can provide lots of fun as a platform for experiments in dependently typed programming.
At the time of writing version 2.3.0 is about to be released, with the following new features (among others):
The Agda Wiki: http://wiki.portal.chalmers.se/agda/
MiniAgda is a tiny dependently-typed programming language in the style of Agda (→4.1). It serves as a laboratory to test potential additions to the language and type system of Agda. MiniAgda’s termination checker is a fusion of sized types and size-change termination and supports coinduction. Equality incorporates eta-expansion at record and singleton types. Function arguments can be declared as static; such arguments are discarded during equality checking and compilation.
Recent features include bounded size quantification and destructor patterns for a more general handling of coinduction. In the long run, I plan to evolve MiniAgda into a core language for Agda with termination certificates.
MiniAgda is available as Haskell source code and compiles with GHC >= 6.12.x.
|Report by:||Thomas van Noort|
|Participants:||Rinus Plasmeijer, John van Groningen|
Clean is a general purpose, state-of-the-art, pure and lazy functional programming language designed for making real-world applications. Here is a short list of notable features:
|Report by:||Johan Nordlander|
|Participants:||Björn von Sydow, Andy Gill, Magnus Carlsson, Per Lindgren, Thomas Hallgren, and others|
|Report by:||Ben Lippmeier|
|Participants:||Erik de Castro Lopo|
|Status:||experimental, active development|
Disciple is a dialect of Haskell that uses strict evaluation as the default and supports destructive update of arbitrary data. Many Haskell programs are also Disciple programs, or will run with minor changes. In addition, Disciple includes region, effect, and closure typing, and this extra information provides a handle on the operational behaviour of code that is not available in other languages. Our target applications are the ones that you always find yourself writing C programs for, because existing functional languages are too slow, use too much memory, or do not let you update the data that you need to.
Our compiler (DDC) is still in the “research prototype” stage, meaning that it will compile programs if you are nice to it, but expect compiler panics and missing features. You will get panics due to ungraceful handling of errors in the source code, but valid programs should compile ok. The test suite includes a few thousand-line graphical demos, like a ray-tracer and an n-body collision simulation, so it is definitely hackable.
Over the last six months we continued working towards mechanising the metatheory of the DDC core language in Coq. We’ve finished Progress and Preservation for System-F2 with mutable algebraic data, and are now looking into proving contextual equivalence of rewrites in the presence of effects. Based on this experience, we’ve also started on an interpreter for a cleaned up version of the DDC core language. We’ve taken the advice of previous paper reviewers and removed dependent kinds, moving witness expressions down to level 0 next to value expressions. In the resulting language, types classify both witness and value expressions, and kinds classify types. We’re also removing more-than constraints on effect and closure variables, along with dangerous type variables (which never really worked). All over, it’s being pruned back to the parts we understand properly, and the removal of dependent kinds will make mechanising the metatheory easier. Writing an interpreter for the core language also gets us a parser for it, which we will need for performing cross module inlining in the compiler proper.
|Report by:||Rita Loogen|
in Madrid: Yolanda Ortega-Mallén,
Mercedes Hidalgo, Lidia Sanchez-Gil, Fernando Rubio, Alberto de la Encina,
in Marburg: Mischa Dieterle, Thomas Horstmeyer, Oleg Lobachev, Rita Loogen, Bernhard Pickenbrock
in Copenhagen: Jost Berthold
Eden extends Haskell with a small set of syntactic constructs for explicit process specification and creation. While providing enough control to implement parallel algorithms efficiently, it frees the programmer from the tedious task of managing low-level details by introducing automatic communication (via head-strict lazy lists), synchronization, and process handling.
Eden’s main constructs are process abstractions and process instantiations. The Eden logo consists of four λ turned in such a way that they form the Eden instantiation operator #05. Higher-level coordination is achieved by defining skeletons, ranging from a simple parallel map to sophisticated master-worker schemes. They have been used to parallelize a set of non-trivial programs.
Eden’s interface supports a simple definition of arbitrary communication topologies using Remote Data. A PA-monad enables the eager execution of user defined sequences of Parallel Actions in Eden.
Rita Loogen, Yolanda Ortega-Mallén, and Ricardo Peña: Parallel Functional Programming in Eden, Journal of Functional Programming 15(3), 2005, pages 431–475.
Rita Loogen: Eden - Parallel Functional Programming in Haskell, Draft Lecture Notes,
CEFP Summer School, Budapest, Hungary, June 2011.
(see also: http://www.mathematik.uni-marburg.de/~eden/?content=cefp)
The current release of the Eden compiler based on GHC 6.12.3 is available on our web pages, see http://www.mathematik.uni-marburg.de/~eden. A release based on GHC 7 is in preparation. It will include a shared memory mode which does not depend on a middleware like MPI but which nevertheless uses multiple independent heaps (in contrast to GHC’s threaded runtime system) connected by Eden’s parallel runtime system. An Eden variant of GHC’s head version is available in a repository on github, see https://github.com/jberthold/ghc.
The Eden trace viewer tool EdenTV provides a visualisation of Eden program runs on various levels. Activity profiles are produced for processing elements (machines), Eden processes and threads. In addition message transfer can be shown between processes and machines. EdenTV has been written in Haskell and is freely available on the Eden web pages.
The Eden skeleton library is under constant development. Currently it contains various skeletons for parallel maps, workpools, divide-and-conquer, topologies and many more. Take a look on the Eden pages.
|Report by:||Hans-Wolfgang Loidl|
|Participants:||Phil Trinder, Patrick Maier, Mustafa Aswad, Malak Aljabri, Robert Stewart (Heriot-Watt University); Kevin Hammond, Vladimir Janjic, Chris Brown (St Andrews University)|
A distributed-memory, GHC-based implementation of the parallel Haskell extension GpH and of a fundamentally revised version of the evaluation strategies abstraction is available in a prototype version. In current research an extended set of primitives, supporting hierarchical architectures of parallel machines, and extensions of the runtime-system for supporting these architectures are being developed.
As part of the SCIEnce EU FP6 I3 project (026133) (April 2006 – December 2011) and the HPC-GAP project (October 2009 – September 2013) we use Eden and GpH as middleware to provide access to computational Grids from Computer Algebra (CA) systems, including GAP, Maple MuPad and KANT. We have developed and released SymGrid-Par, a Haskell-side infrastructure for orchestrating heterogeneous computations across high-performance computational Grids. Based on this infrastructure we have developed a range of domain-specific parallel skeletons for parallelising representative symbolic computation applications. We are currently extending SymGrid-Par with support for fault-tolerance, targeting massively parallel high-performance architectures.
In recent work we have developed and released a GHCi-based computer algebra shell (CASH) that gives direct access to computer algebra functionality, provided by an SCSCP server, and enabling easy parallelism on the Haskell side.
The latest GUM implementation of GpH is built on GHC 6.12, using either PVM or MPI as communications library. It implements a virtual shared memory abstraction over a collection of physically distributed machines. At the moment our main hardware platforms are Intel-based Beowulf clusters of multicores. We plan to connect several of these clusters into a wide-area, hierarchical, heterogenous parallel architecture.
<gph at macs.hw.ac.uk>
|Report by:||Eric Kow|
|Participants:||Duncan Coutts, Andres Löh, Nicolas Wu, Mikolaj Konarski|
Microsoft Research is funding a 2-year project to promote the real-world use of parallel Haskell. The project started in November 2010, with four industrial partners, and consulting and engineering support from Well-Typed (→9.1). Each organisation is working on its own particular project making use of parallel Haskell. The overall goal is to demonstrate successful serious use of parallel Haskell, and along the way to apply engineering effort to any problems with the tools that the organisations might run into.
The participating organisations are working on a diverse set of complex real world problems:
Since the last report, the Parallel GHC project has been joined by two new industrial partners, the research and development group of Spanish telecoms company Telefonica, and VETT a UK-based payment processing company. We are excited to be working with the teams at Telefonica I+D and VETT. We hope to making good use of Cloud Haskell with these partners.
Meanwhile, there has been a lot of work in documenting and presenting the work done in the project to the world. The team at Los Alamos National Laboratory have presented to their colleagues their work on high performance Monte Carlo simulations using parallel Haskell, now published under in the report LA-UR 11-0341. Duncan Coutts presented our recent work on ThreadScope at the Haskell Implementors Workshop in Tokyo (23 Sep). He talked about the new spark visualisation feature which shows a graphical representation of spark creation and conversion statistics.
The project has also inspired some interesting write-ups from project members working on the side. Bernie Pope and Dmitry Astapov wrote an article for the recent Monad Reader special edition on parallelism and concurrency. In their article, Bernie and Dmitry discuss the Haskell MPI binding developed within the context of this project. Kazu Yamamoto wrote an article discusses the latest version of the high-performance web server Mighttpd, particularly how it takes advantage of the new IO manager in GHC 7.
In addition to documentation, the project has also made a few software releases
Finally, we have completed a pure Haskell implementation of the "Modified Additive Lagged Fibonacci" random number generator. This generator is attractive for use in Monte Carlo simulations because it is splittable and has good statistical quality, while providing high performance. The LFG implementation will be released on Hackage when it has undergone more extensive quality testing.
The Web Application Interface (WAI) is an interface between Haskell web applications and Haskell web servers. By targeting the WAI, a web framework or web application gets access to multiple deployment platforms. Platforms in use include CGI, the Warp web server, and desktop webkit.
WAI is also a platform for sharing code between web applications and web frameworks through WAI middleware and WAI applications. WAI middleware can inspect and transform a request, for example by automatically gzipping a response or logging a request. WAI applications can send a response themselves. For example, wai-app-static is used by Yesod to serve static files. By targeting WAI, every web framework can share WAI code instead of wasting effort re-implementing the same functionality.
WAI is most often used in conjunction with the Yesod web framework (→5.2.6), but it is designed in a framework independent way. There are some plain WAI users such as Hoogle (→6.2.2). There are also some new web frameworks that take a completely different approach to web development that use WAI, such as webwire (FRP) and dingo (GUI).
The WAI standard has proven itself capable for different users and there are no major plans for changes and improvements. Future ideas include allowing Middleware to pass along arbitrary data.
Warp is a high performance, easy to deploy HTTP server backend for WAI (→5.2.1). Since the last HCAR, Warp has become more battle tested and can be considered a stable, production ready web server. Due to the combined use of ByteStrings, Blaze-Builder, Enumerators, and GHC’s improved I/O manager, Wai+Warp has consistently proven to be Haskell’s most performant web deployment option. Its performance is better than dynamic language alternatives and seems to be in league with industry standards such as Nginx (benchmarks forthcoming). Warp currently serves Hoogle (→6.2.2), hums, and several production Yesod web sites (→5.2.6).
“Warp: A Haskell Web Server” by Michael Snoyman was published in the May/June 2011 issue of IEEE Internet Computing:
|Report by:||Uwe Schmidt|
|Participants:||Timo B. Hübel, Sebastian Gauck, Stefan Schmidt, Sebastian Schröder|
The Holumbus framework consists of a set of modules and tools for creating fast, flexible, and highly customizable search engines with Haskell. The framework consists of two main parts. The first part is the indexer for extracting the data of a given type of documents, e.g., documents of a web site, and store it in an appropriate index. The second part is the search engine for querying the index.
An instance of the Holumbus framework is the Haskell API search engine Hayoo! (http://holumbus.fh-wedel.de/hayoo/).
The framework supports distributed computations for building indexes and searching indexes. This is done with a MapReduce like framework. The MapReduce framework is independent of the index- and search-components, so it can be used to develop distributed systems with Haskell.
The framework is now separated into four packages, all available on Hackage.
The search engine package includes the indexer and search modules, the MapReduce package bundles the distributed MapReduce system. This is based on two other packages, which may be useful for their on: The Distributed Library with a message passing communication layer and a distributed storage system.
There are two running projects. The first, a masters thesis done by Sebastian Schröder, deals with the development of a framework for news systems. The functionality will be like with google news, but the target is to build news systems for specialized topics. We expect to finish this project at the end of 2011.
In the second project a specialized search engine for our university web site has been built. The new aspect in this application is a specialized free text search for appointments, deadlines, announcements, meetings and other dates. There is a running prototype of this search engine. We expect to finish this work in November 2011 and then to use this engine as the official search engine of our university web site.
The Holumbus web page (http://holumbus.fh-wedel.de/) includes downloads, Git web interface, current status, requirements, and documentation. Timo Hübel’s master thesis describing the Holumbus index structure and the search engine is available at http://holumbus.fh-wedel.de/branches/develop/doc/thesis-searching.pdf. Sebastian Gauck’s thesis dealing with the crawler component is available at http://holumbus.fh-wedel.de/src/doc/thesis-indexing.pdf The thesis of Stefan Schmidt describing the Holumbus MapReduce is available via http://holumbus.fh-wedel.de/src/doc/thesis-mapreduce.pdf.
The Happstack project is focused on leveraging the unique characteristics of Haskell to create a highly-scalable, robust, and expressive web framework.
While Happstack is over 7 years old, it is still undergoing active development and new innovation. It is used in a number of commercial projects as well as the new Hackage 2 server.
At the core of Happstack is the happstack-server package which provides a fast, powerful, and easy to use HTTP server with built-in support for templating (via blaze-html), request routing, form-decoding, cookies, file-uploads, etc. happstack-server is all you need to create a simple website.
Upcoming innovations we will be exploring in Happstack include:
We will be blogging about our findings and soliciting feedback.
|Report by:||Kazu Yamamoto|
|Status:||open source, actively developed|
Mighttpd (called mighty) version 2 is a simple but practical Web server in Haskell. It is now working on Mew.org providing basic web features and CGI (mailman and contents search).
Mighttpd version 1 was implemented with two libraries c10k and webserver. Since GHC 6 uses select(), more than 1,024 connections cannot be handled at the same time. The c10k library gets over this barrier with the pre-fork technique. The webserver library provides HTTP transfer and file/CGI handling.
Mighttpd 2 stops using the c10k library because GHC 7 starts using epoll()/kqueue(). The file/CGI handling part of the webserver library is re-implemented as a web application on the wai library (→5.2.1). For HTTP transfer, Mighttpd 2 links the warp library (→5.2.2) which can send a file in zero copy manner thank to sendfile().
The performance of Mighttpd 2 is now comparable to highly tuned web servers written in C Please read “The Monad.Reader” Issue 19 for more information.
You can install Mighttpd 2 (mighttpd2) from HackageDB.
|Report by:||Greg Weber|
|Participants:||Michael Snoyman, Luite Stegeman, Patrick Brisbin|
Yesod is a web framework that helps users create highly scalable web applications.
Performance scalablity comes from the amazing GHC compiler and runtime. GHC provides fast code and built-in evented asynchronous IO. The standard Warp web server utilizes this to serve more simlutaneous requests than any other web application server we know of.
But Yesod is even more focused on scalable development. A developer should be able to continue to productively write code as their application grows and more team members join, including designers. The key to achieving this is applying Haskell’s type-safety to an otherwise traditional MVC REST web framework.
Of course type-safety guarantees against typos or the wrong type in a function. But Yesod cranks this up a notch to guarantee common web application errors won’t occur.
When type safety conflicts with programmer productivity, Yesod is not afraid to use Haskell’s most advanced features of Template Haskell and quasi-quoting to provide easier development for its users. In particular, these are used for declarative routing, declarative schemas, and compile-time templates.
MVC stands for model-view-controller. The preferred library for models is Persistent (→7.4.2). Views are handled by the Shakespeare family of compile-time template languages. This includes Hamlet, which takes the tedium out of HTML. Controllers are invoked through declarative routing. Their return type shows which response types are allowed for the request.
Yesod is broken up into many smaller projects and uses (→5.2.1) to communicate with the server. This means that many of the powerful features of Yesod can be used in different web development stacks. Recently a continuation-based FRP web framework called webwire was released. It uses WAI and many other libraries that have been produced under Yesod.
Yesod is currently on its 0.9 version. The last HCAR entry was for the 0.8 version. Since then we have added:
We are excited to be near a 1.0 release. 1.0 to us means API stability and a web framework that gives developers all the tools they need for productive web development. But we already have a productive framework in use by the Haskell community, including commercial users.
The Yesod site (http://www.yesodweb.com/) is a great place for information. It has code examples, screencasts, the Yesod blog and — most importantly — a book on Yesod.
|Report by:||Doug Beardsley|
|Participants:||Gregory Collins, Shu-yu Guo, James Sanders, Carl Howells, Shane O’Brien, Ozgun Ataman, Chris Smith, Jurrien Stutterheim, and others|
The Snap Framework is a web application framework built from the ground up for speed, reliability, and ease of use. The project’s goal is to be a cohesive high-level platform for web development that leverages the power and expressiveness of Haskell to make building websites quick and easy.
The Snap Framework has seen two major releases (0.5 and 0.6) since the last HCAR with a development team that continues to grow. Snap 0.6 introduces composable web application components called snaplets, which allow you to build self-contained pieces of your web site in a structured way. The snaplet API simplifies distribution, installation, and configuration, allowing you to easily add new functionality to your application in a safe, clean way with very little boilerplate. Snap 0.6 also ships with built-in snaplets for templating, sessions, and authentication.
In September, Gregory Collins gave a CUFP tutorial on building web applications with Snap. The tutorial demonstrated how to use long polling JSON calls to implement a simple web-based chat room. Slides and source code for his presentation are in the links below.
Since the 0.6 release an independently written snaplet for accessing HDBC databases has already been published. We expect to see more of this kind of third-party development and hope to eventually have a vibrant ecosystem of snaplets providing a deep body of pluggable functionality.
Ivy-web is a lightweight web framework, with type safe routes, based on invertible-syntax, and i18n support, influenced by Django, Snap, and Yesod.
The features of this web framework:
data Blog = Blog Int Int Int
deriving (Show, Eq, Typeable)
instance Handler Blog where
get b@(Blog y m d) _ = do
t <- liftIO getClockTime
return $ responseHtml $ trans' "blog"
++ show b ++ show t
rBlog = blog <$> text "/blog/" *>
int <-> int <-> int
class Handler a where
get, post, put, delete, handle :: a -> Application
handle a req = case requestMethod req of
m | m == methodGet -> get a req
| m == methodPost -> post a req
| m == methodPut -> put a req
| m == methodDelete -> delete a req
otherwise -> unimplemented req
I have ported ivy-web from wai to snap-server backend, and also wrote a sample project correspond to the starter project of snap. When everything is fine and I am free, I will upload the code and bump the version to 0.2.
rss2irc is an IRC bot that polls a single RSS or Atom feed and announces new items to an IRC channel, with options for customizing output and behavior. It aims to be an easy to use, dependable bot that does its job and creates no problems.
rss2irc was published in 2008 by Don Stewart. Simon Michael took over maintainership in 2009, with the goal of making a robust low-maintenance bot to stimulate development in various free/open-source software communities. It is currently used for several full-time bots including:
The project is available under BSD license from its home page at http://hackage.haskell.org/package/rss2irc.
Since last report there has been a great deal of cleanup and enhancement, but no new release on hackage yet due to an xml-related memory leak.
FunGEn (Functional Game Engine) is a BSD-licensed cross-platform 2D game engine implemented in and for Haskell, using OpenGL and GLUT. It was created in 2002 by Andre Furtado, updated in 2008 by Simon Michael and Miloslav Raus, and revived again in 2011, with a GHC 6.12-tested 0.3 release on Hackage, preliminary haddockification and a new home repo.
FunGEn remains the quickest path to building cross-platform graphical games in Haskell, due to its convenient game framework and widely-available dependencies. It comes with several working examples that are quite easy to read and build (pong, worms). In the last six months there has been little activity and a new maintainer would be welcome.
FunGEn-related discussions most often appear in the #haskell-game channel on irc.freenode.net.
|Report by:||Sönke Hahn|
|Participants:||Joyride Laboratories GbR|
Nikki and the Robots is a 2D platformer written in Haskell and produced by Joyride Laboratories. Nikki, the protagonist, walks and jumps around the levels wearing a cute ninja/cat costume. Nikki refrains from using any tools or weapons, with one exception: The Robots. These come in various types with different abilities and can be used by Nikki to solve puzzles, overcome obstacles, and complete the level tasks. The game features an integrated level editor.
We made our first binary release of Nikki and the Robots in April 2011.
We are releasing the game and the level editor under an open source license (LGPL). The included graphics are published under a permissive Creative Commons license (cc-by-sa). We are also planning to create a server that will allow players to upload the levels they created and download levels from other players. We hope that a community of coders, level creators, and players will emerge around the game.
Simultaneously, we are working on episodes that we plan to sell via the game. These will include new graphics, more robots, a story line, other characters, and other surprises.
(Just to clarify: The licensing is very permissive. It allows others to create their own episodes and distribute them freely or sell them. This would be very welcome. If anybody is interested in this, we propose to join forces and sell all our episodes through one system.)
The project is still in alpha stage, so there are some features that are not yet implemented. For some, we have a clear vision on how to implement them; for others, we do not. If you want to get involved, check out our darcs repo, our launchpad site, and do not hesitate to contact us.
|Report by:||Arie Middelkoop|
|Participants:||ST Group of Utrecht University|
UUAG is the Utrecht University Attribute Grammar system. It is a preprocessor for Haskell that makes it easy to write catamorphisms, i.e., functions that do to any data type what foldr does to lists. Tree walks are defined using the intuitive concepts of inherited and synthesized attributes, while keeping the full expressive power of Haskell. The generated tree walks are efficient in both space and time.
An AG program is a collection of rules, which are pure Haskell functions between attributes. Idiomatic tree computations are neatly expressed in terms of copy, default, and collection rules. Attributes themselves can masquerade as subtrees and be analyzed accordingly (higher-order attribute). The order in which to visit the tree is derived automatically from the attribute computations. The tree walk is a single traversal from the perspective of the programmer.
Nonterminals (data types), productions (data constructors), attributes, and rules for attributes can be specified separately, and are woven and ordered automatically. These aspect-oriented programming features make AGs convenient to use in large projects.
The system is in use by a variety of large and small projects, such as the Utrecht Haskell Compiler UHC (→3.3), the editor Proxima for structured documents (http://www.haskell.org/communities/05-2010/html/report.html#sect6.4.5), the Helium compiler (http://www.haskell.org/communities/05-2009/html/report.html#sect2.3), the Generic Haskell compiler, UUAG itself, and many master student projects. The current version is 0.9.39 (October 2011), is extensively tested, and is available on Hackage. Recently, we improved the Cabal support and ensured compatibility with GHC 7.
We are working on the following enhancements of the UUAG system:
|Report by:||Marcos Viera|
|Participants:||Doaitse Swierstra, Wouter Swierstra|
AspectAG is a library of strongly typed Attribute Grammars implemented using type-level programming.
Attribute Grammars (AGs), a general-purpose formalism for describing recursive computations over data types, avoid the trade-off which arises when building software incrementally: should it be easy to add new data types and data type alternatives or to add new operations on existing data types? However, AGs are usually implemented as a pre-processor, leaving e.g. type checking to later processing phases and making interactive development, proper error reporting and debugging difficult. Embedding AG into Haskell as a combinator library solves these problems. Previous attempts at embedding AGs as a domain-specific language were based on extensible records and thus exploiting Haskell’s type system to check the well-formedness of the AG, but fell short in compactness and the possibility to abstract over oft occurring AG patterns. Other attempts used a very generic mapping for which the AG well-formedness could not be statically checked. We present a typed embedding of AG in Haskell satisfying all these requirements. The key lies in using HList-like typed heterogeneous collections (extensible polymorphic records) and expressing AG well-formedness conditions as type-level predicates (i.e., typeclass constraints). By further type-level programming we can also express common programming patterns, corresponding to the typical use cases of monads such as Reader, Writer, and State. The paper presents a realistic example of type-class-based type-level programming in Haskell.
We have included support for local and higher-order attributes. Furthermore, a translation from UUAG to AspectAG is added to UUAGC as an experimental feature.
We have recently added a combinator agMacro to provide support for “attribute grammars macros”; a mechanism that makes it easy to define attribute computation in terms of already existing attribute computation.
The approach taken in AspectAG was proposed by Marcos Viera, Doaitse Swierstra, and Wouter Swierstra in the ICFP 2009 paper “Attribute Grammars Fly First-Class: How to do aspect oriented programming in Haskell”.
The Attribute Grammar Macros combinator is described in a technical report: UU-CS-2011-028.
|Report by:||Brett G. Giles|
|Participants:||Dr. J.R.B. Cockett|
|Status:||v 0.8.4 experimental released|
|Report by:||JP Moresmau|
|Participants:||B. Scott Michel, Alejandro Serrano, building on code from Thiago Arrais, Leif Frenzel, Thomas ten Cate, and others|
EclipseFP is a set of Eclipse plugins to allow working on Haskell code projects. It features Cabal integration (.cabal file editor, uses Cabal settings for compilation), and GHC integration. Compilation is done via the GHC API, syntax coloring uses the GHC Lexer. Other standard Eclipse features like code outline, folding, and quick fixes for common errors are also provided. EclipseFP also allows launching GHCi sessions on any module including extensive debugging facilities. It uses Scion to bridge between the Java code for Eclipse and the Haskell APIs. The source code is fully open source (Eclipse License) and anyone can contribute. Current version is 2.1.0, released in September 2011 and supporting GHC 6.12 and 7.0, and more versions with additional features are planned. Feedback on what is needed is welcome! The website has information on downloading binary releases and getting a copy of the source code. Support and bug tracking is handled through Sourceforge forums.
|Report by:||Kazu Yamamoto|
|Status:||open source, actively developed|
ghc-mod is an enhancement of the Haskell mode on Emacs. It provides the following features:
ghc-mod consists of code in Emacs Lisp and a sub-command in Haskell. The Emacs code executes the sub-command to obtain information about your Haskell environment. The sub-command makes use of the GHC API for that purpose. ghc-mod now supports “hs-source-dirs” in a cabal file and GHC 7.2.
|Report by:||Jürgen Nicklisch-Franken|
Leksah is a Haskell IDE written in Haskell. It is still beta quality, but we hope we can publish the 1.0 release this year.
The project has its focus on providing a practical tool for Haskell development. Leksah has already proved its usefulness in industrial projects. We have had positive feedback and are pleased to see that a large number of people are downloading Leksah and we hope you are finding it useful.
Leksah is at a critical point in its development, as it is difficult to bring a project of this size to a success, considering we are just two developers which work on it in their rare spare time. If you can spare some time to work on part of the project, please get in touch by mailing the Leksah group or log onto IRC #leksah. If there is something you do not like about Leksah let us know and we can probably show you where to get started fixing it.
We believe that Leksah can be an important contribution for Haskell, to make its way from an academic language to a valuable tool in industry.
|Report by:||Simon Thompson|
|Participants:||Huiqing Li, Chris Brown, Claus Reinke|
Refactorings are source-to-source program transformations which change program structure and organization, but not program functionality. Documented in catalogs and supported by tools, refactoring provides the means to adapt and improve the design of existing code, and has thus enabled the trend towards modern agile software development processes.
Our project, Refactoring Functional Programs, has as its major goal to build a tool to support refactorings in Haskell. The HaRe tool is now in its sixth major release. HaRe supports full Haskell 98, and is integrated with (X)Emacs and Vim. All the refactorings that HaRe supports, including renaming, scope change, generalization and a number of others, are module-aware, so that a change will be reflected in all the modules in a project, rather than just in the module where the change is initiated. The system also contains a set of data-oriented refactorings which together transform a concrete data type and associated uses of pattern matching into an abstract type and calls to assorted functions. The latest snapshots support the hierarchical modules extension, but only small parts of the hierarchical libraries, unfortunately.
In order to allow users to extend HaRe themselves, HaRe includes an API for users to define their own program transformations, together with Haddock documentation. Please let us know if you are using the API.
Snapshots of HaRe are available from our webpage, as are related presentations and publications from the group (including LDTA’05, TFP’05, SCAM’06, PEPM’08, PEPM’10, TFP’10, Huiqing’s PhD thesis and Chris’s PhD thesis). The final report for the project appears there, too.
Haddock is a widely used documentation-generation tool for Haskell library code. Haddock generates documentation by parsing and typechecking Haskell source code directly and including documentation supplied by the programmer in the form of specially-formatted comments in the source code itself. Haddock has direct support in Cabal (→6.8.1), and is used to generate the documentation for the hierarchical libraries that come with GHC, Hugs, and nhc98 (http://www.haskell.org/ghc/docs/latest/html/libraries) as well as the documentation on Hackage.
The latest release is version 2.9.4, released October 3 2011.
Hoogle is an online Haskell API search engine. It searches the functions in the various libraries, both by name and by type signature. When searching by name, the search just finds functions which contain that name as a substring. However, when searching by types it attempts to find any functions that might be appropriate, including argument reordering and missing arguments. The tool is written in Haskell, and the source code is available online. Hoogle is available as a web interface, a command line tool, and a lambdabot plugin.
Hoogle has seen significant revisions in the last few months. Hoogle can now search all of Hackage (→6.8.1), and has a brand new look and feel, including instant results as you type. Work continues improving the performance and quality of the results.
This tool by Ralf Hinze and Andres Löh is a preprocessor that transforms literate Haskell or Agda code into LaTeX documents. The output is highly customizable by means of formatting directives that are interpreted by lhs2TeX. Other directives allow the selective inclusion of program fragments, so that multiple versions of a program and/or document can be produced from a common source. The input is parsed using a liberal parser that can interpret many languages with a Haskell-like syntax.
The program is stable and can take on large documents.
The current version is 1.17, so there has not been a new release since the last report. Development repository and bug tracker are on GitHub. There are still plans for a rewrite of lhs2TeX with the goal of cleaning up the internals and making the functionality of lhs2TeX available as a library.
shelltestrunner was first released in 2009, inspired by the test suite in John Wiegley’s ledger project. It is a command-line tool for doing repeatable functional testing of command-line programs or shell commands. It reads simple declarative tests specifying a command, some input, and the expected output, error output and exit status. Tests can be run selectively, in parallel, with a timeout, in color, and/or with differences highlighted.
In the last six months, shelltestrunner has had three releases (1.0, 1.1, 1.2) and acquired a home page. Projects using it include hledger, yesod, berp, and eddie. shelltestrunner is free software released under GPLv3+ from Hackage or http://joyful.com/shelltestrunner.
HLint is a tool that reads Haskell code and suggests changes to make it simpler. For example, if you call maybe foo id it will suggest using fromMaybe foo instead. HLint is compatible with almost all Haskell extensions, and can be easily extended with additional hints.
There have been numerous feature improvements since the last HCAR, including features to detect duplicated code within a module. HLint can be tried online within hpaste.org.
This project was born during the 2009 Google Summer of Code under the name “Improving space profiling experience”. The name hp2any covers a set of tools and libraries to deal with heap profiles of Haskell programs. At the present moment, the project consists of three packages:
The project also aims at replacing hp2ps by reimplementing it in Haskell and possibly adding new output formats. The manager application shall be extended to display and compare the graphs in more ways, to export them in other formats and also to support live profiling right away instead of delegating that task to hp2any-graph.
Recently, the hp2any project joined forces with hp2pretty, which resulted in increased performance in the core library.
HFusion is an experimental tool for optimizing Haskell programs. The tool performs source to source transformations by the application of a program transformation technique called fusion. The aim of fusion is to reduce memory management effort by eliminating the intermediate data structures produced in function compositions. It is based on an algebraic approach where functions are internally represented in terms of a recursive program scheme known as hylomorphism.
We offer a web interface to test the technique on user-supplied recursive definitions and HFusion is also available as a library on Hackage. The last improvement to HFusion has been to accept as input an expression containing any number of compositions, returning the expression which results from applying fusion to all of them. Compositions which cannot be handled by HFusion are left unmodified.
In its current state, HFusion is able to fuse compositions of general recursive functions, including primitive recursive functions (like dropWhile or insertions in binary search trees), functions that make recursion over multiple arguments like zip, zipWith or equality predicates, mutually recursive functions, and (with some limitations) functions with accumulators like foldl. In general, HFusion is able to eliminate intermediate data structures of regular data types (sum-of-product types plus different forms of generalized trees).
|Report by:||José Pedro Magalhães|
|Participants:||Johan Jeuring, Andres Löh|
Datatype-generic programming increases program reliability by reducing code duplication and enhancing reusability and modularity. Several generic programming libraries for Haskell have been developed in the past few years. These libraries have been compared in detail with respect to expressiveness, extensibility, typing issues, etc., but performance comparisons have been brief, limited, and preliminary. It is widely believed that generic programs run slower than hand-written code.
At Utrecht University we are looking into the performance of different generic programming libraries and how to optimize them. We have confirmed that generic programs, when compiled with the standard optimization flags of the Glasgow Haskell Compiler (GHC), are substantially slower than their hand-written counterparts. However, we have also found that advanced optimization capabilities of GHC, such as inline pragmas and rewrite rules, can be used to further optimize generic functions, often achieving the same efficiency as hand-written code.
We are continuing our research in this topic and hope to provide more information in the near future.
|Report by:||José Pedro Magalhães|
|Participants:||Atze Dijkstra, Johan Jeuring, Andres Löh, Simon Peyton Jones|
Haskell’s deriving mechanism supports the automatic generation of instances for a number of functions. The Haskell 98 Report only specifies how to generate instances for the Eq, Ord, Enum, Bounded, Show, and Read classes. The description of how to generate instances is largely informal. As a consequence, the portability of instances across different compilers is not guaranteed. Additionally, the generation of instances imposes restrictions on the shape of datatypes, depending on the particular class to derive.
We have developed a new approach to Haskell’s deriving mechanism, which allows users to specify how to derive arbitrary class instances using standard datatype-generic programming techniques. Generic functions, including the methods from six standard Haskell 98 derivable classes, can be specified entirely within Haskell, making them more lightweight and portable.
class GEnum a where
genum :: [a]
default genum :: ( Representable a,
Enum' (Rep a))
genum = map to enum'
instance (GEnum a) => GEnum (Maybe a)
instance (GEnum a) => GEnum [a]
These instances are empty, and therefore use the (generic) default implementation. This is as convenient as writing |deriving| clauses, but allows defining more generic classes. This implementation relies on the new functionality of default signatures, like in |genum| above, which are like standard default methods but allow for a different type signature.
Darcs is a distributed revision control system written in Haskell. In Darcs, every copy of your source code is a full repository, which allows for full operation in a disconnected environment, and also allows anyone with read access to a Darcs repository to easily create their own branch and modify it with the full power of Darcs’ revision control. Darcs is based on an underlying theory of patches, which allows for safe reordering and merging of patches even in complex scenarios. For all its power, Darcs remains a very easy to use tool for every day use because it follows the principle of keeping simple things simple.
Our most recent release, Darcs 2.5.2, was in March 2011. The Darcs 2.5.x line provides faster repository-local operations, and faster record with long patch histories, among other bug fixes and features. The most recent version adds compatibility with Haskell Platform 2011.2.0.0.
We are currently working on releasing Darcs 2.8, which will include Alexey Levan’s 2010 Google Summer of Code work on optimised darcs get (using the “optimize –http” command) and a few refinements to Adolfo Builes’ cache reliability work. The Darcs 2.8 release is planned to include a faster and more human-readable annotate command.
Meanwhile, we are happy to have been able to participate in the Google Summer of Code 2011 (as part of Haskell.org). We had two projects this year, one to develop a a bidirectional bridge between Darcs and Git (and potentially other VCSs), and the other to do some new exploratory work on primitive patch types for a future Darcs 3. The bridge project will improve collaboration between Darcs and Git users, allowing each to contribute to projects hosted in the other’s VCS of choice. The primitive patches work will allow us to implement some ideas we have been discussing in the Darcs team in recent months, in particular, separation of file dentifiers from file names and the separation of on-disk patch contents from their in-memory representation. Making a prototype implementation of these ideas will give us a better idea how feasible they are in practice and help us to identify the technical difficulities that may be lurking around the corner. Both projects were succesful; see below for their respective wrap-ups and prototypes.
Darcs is free software licensed under the GNU GPL (version 2 or greater). Darcs is a proud member of the Software Freedom Conservancy, a US tax-exempt 501(c)(3) organization. We accept donations at http://darcs.net/donations.html.
|Report by:||Simon Michael|
|Participants:||Alex Suraci, Simon Michael, Scott Lawrence, Daniel Patterson, Daniel Goran|
|Status:||beta, low activity|
http://darcsden.com is a free Darcs (→6.6.1) repository hosting service, similar to patch-tag.com or (in essence) github. The darcsden software is also available (on darcsden) so that anyone can set up a similar service. darcsden is available under BSD license and was created by Alex Suraci.
Alex keeps the service running and fixes bugs, but is mostly focussed on other projects. darcsden has a clean UI and codebase and is a viable hosting option for smaller projects despite occasional glitches.
The last Hackage release was in 2010. Other committers have been submitting patches, and the darcsden software is close to becoming a just-works installable darcs web ui for general use.
darcsum is an emacs add-on providing an efficient, pcl-cvs-like interface for the Darcs revision control system (→6.6.1). It is especially useful for reviewing and recording pending changes.
Simon Michael took over maintainership in 2010, and tried to make it more robust with current Darcs. The tool remains slightly fragile, as it depends on Darcs’ exact command-line output, and needs updating when that changes. Dave Love has contributed a large number of cleanups. darcsum is available under the GPL version 2 or later from http://joyful.com/darcsum.
In the last six months darcsum acquired a home page, but there has been little other activity. We are looking for a new maintainer for this useful tool.
|Report by:||Thomas Tuegel|
|Participants:||Johan Tibell (Mentor)|
|Report by:||Kazu Yamamoto|
|Status:||open source, actively developed|
cab is a MacPorts-like maintenance command of Haskell cabal packages. Some parts of this program are a wrapper to ghc-pkg, cabal, and cabal-dev.
If you are always confused due to inconsistency of ghc-pkg and cabal, or if you want a way to check all outdated packages, or if you want a way to remove outdated packages recursively, this command helps you.
cab now supports GHC 7.2.
Hackage-Debian is a tool for creating a Debian repository with all, or almost all, of the packages in Hackage. It is highly based on the debian available at http://hackage.haskell.org/package/debian. It should build a snapshot of the Hackage database and then track each new package added to build it on demand. It is still under development, but the first release should be announced soon.
A limitation of the first version being developed is that it only builds the latest version of each library. So, if a library depends on an older version of another library, it will not be built. This is the reason why it does not build all packages, but almost all of them.
Also, the first version will only deal with libraries, but there are plans to also build programs.
The darcs repository for both hackage-debian and the modified version of the debian package that it uses are available at http://marcot.eti.br/darcs/hackage-debian and http://marcot.eti.br/darcs/haskell-debian.
Cabal is the standard packaging system for Haskell software. It specifies a standard way in which Haskell libraries and applications can be packaged so that it is easy for consumers to use them, or re-package them, regardless of the Haskell implementation or installation platform.
Hackage is a distribution point for Cabal packages. It is an online archive of Cabal packages which can be used via the website and client-side software such as cabal-install. Hackage enables users to find, browse and download Cabal packages, plus view their API documentation.
cabal-install is the command line interface for the Cabal and Hackage system. It provides a command line program cabal which has sub-commands for installing and managing Haskell packages.
We have had two successful Google Summer of Code projects on Cabal this year. Sam Anklesaria worked on a “cabal repl” feature to launch an interactive GHCi session with all the appropriate pre-processing and context from the project’s .cabal file. Mikhail Glushenkov worked on a feature so that “cabal install” can build independent packages in parallel (not to be confused with building modules within a package in parallel). The code from both projects is available and they are awaiting integration into the main Cabal repository, which we expect to happen over the course of the next few months.
The “cabal test” feature which was developed as a GSoC project last summer has matured significantly in the last 6 months, thanks to continuing effort from Thomas Tuegel and Johan Tibell. The basic test interface will be ready to use in the next release, and there has been some progress on the “detailed” test interface.
The IHG is currently sponsoring some work on cabal-install. The first fruits of this work is a new dependency solver for cabal-install which is now included in the development version. The new solver can find solutions in more cases and produces more detailed error messages when it cannot find a solution. In addition, it is better about avoiding and warning about breaking existing installed packages. We also expect it to be a better basis for other features in future. For more details see the presentation by Andres Löh.
The last 6 months has seen significant progress on the new hackage-server implementation with help from many new volunteers, in particular Max Bolingbroke, but also several other people who helped at hackathons and subsequently. The IHG funded Well-Typed to improve package mirroring so that continuous nearly-live mirroring is now possible. We are also grateful to factis research GmbH who have kindly donated a VM to help the hackage developers test the new server code. We expect to do live mirroring and public beta testing using this server during the next few months.
Users are increasingly relying on hackage and cabal-install and are increasingly frustrated by dependency problems. Solutions to the variety of problems do exist. It will however take sustained effort to solve them. The good news is that there is the realistic prospect of the new hackage-server being ready in the not too distant future with features to help monitor and encourage package quality, and the recent work on cabal-install should reduce the frustration level somewhat.
The last 6 months has seen a good upswing in the number of volunteers spending their time on cabal and hackage, so much so that a clear bottleneck is patch review and integration bandwidth. A similar issue is that many of the long standing bugs and feature requests require significant refactoring work which many volunteers feel reluctant or unable to do. Assistance in these areas would be very valuable indeed.
We would like to encourage people considering contributing to join the cabal-devel mailing list so that we can increase development discussion and improve collaboration. The bug tracker is reasonably well maintained and it should be relatively clear to new contributors what is in need of attention and which tasks are considered relatively easy.
Library for parsing and manipulating ePub files and OPF package data. An attempt has been made here to very thoroughly implement the OPF Package Document specification.
epub-metadata is available from Hackage, the Darcs repository below, and also in binary form for Arch Linux through the AUR.
See also epub-tools (→8.8.10).
|Report by:||Doaitse Swierstra|
The previous extension for recognizing merging parsers was generalized so now any kind of applicative and monadic parsers can be merged in an interleaved way. As an example take the situation where many different programs write log entries into a log file, and where each log entry is uniquely identified by a transaction number (or process number) which can be used to distinguish them. E.g., assume that each transaction consists of an |a|, a |b| and a |c| action, and that a digit is used to identify the individual actions belonging to the same transaction; the individual transactions can now be recognized by the parser:
pABC :: Grammar String
pABC = (\ a d -> d:a) <$> pA <*> (pDigit' >>=
\d -> pB *> mkGram (pSym d) *>
pC *> mkGram (pSym d)
Furthermore the library was provided with many more examples in two modules in the |Demo| directory.
Since the part dealing with merging is relatively independent of the underlying parsing machinery we may split this off into a separate package. This will enable us also to make use of a different parsing engines when combining parsers in a much more dynamic way. In such cases we want to avoid too many static analyses.
Future versions will contain a check for grammars being not left-recursive, thus taking away the only remaining source of surprises when using parser combinator libraries. This makes the library even greater for use teaching environments. Future versions of the library, using even more abstract interpretation, will make use of computed look-ahead information to speed up the parsing process further.
The old library in the |uulib| package stays stable, and can continue to be used. A few changes were needed in order to make it compile with GHC 7.2.
If you are interested in using the current version of the library in order to provide feedback on the provided interface, contact <doaitse at swierstra.net>. There is a low volume, moderated mailing list which was moved to <parsing at lists.science.uu.nl> (see also http://www.cs.uu.nl/wiki/bin/view/HUT/ParserCombinators).
|Report by:||Martin Sulzmann|
|Participants:||Kenny Zhuo Ming Lu|
We are still improving the performance of our matching algorithms. The latest implementation can be downloaded via hackage.
regex-applicative is aimed to be an efficient and easy to use parsing combinator library for Haskell based on regular expressions.
Regular expressions have Perl-like (left-biased) semantics to satisfy most of the daily regex needs, but also allow longest matching prefix search useful for lexical analysis.
For example, the following code finds filename extensions:
More examples can be found on the wiki.
|Report by:||Björn Buckwalter|
Normaldistribution is a new package that lets you produce normally distributed random values with a minimum of fuss. The API builds upon, and is largely analogous to, that of the Haskell 98 Random module (more recently System.Random). Usage can be as simple as: sample <-normalIO. For more information and examples see the package description on Hackage.
|Report by:||Björn Buckwalter|
|Status:||active, stable core with experimental extras|
Dimensional is a library providing data types for performing arithmetics with physical quantities and units. Information about the physical dimensions of the quantities/units is embedded in their types, and the validity of operations is verified by the type checker at compile time. The boxing and unboxing of numerical values as quantities is done by multiplication and division with units. The library is designed to, as far as is practical, enforce/encourage best practices of unit usage within the frame of the si. Example:
d :: Fractional a => Time a -> Length a
d t = a / _2 * t ^ pos2
where a = 9.82 *~ (meter / second ^ pos2)
Ongoing experimental work includes:
v :: Fractional a => Time a -> Velocity a
v t = diff d t
The core library, dimensional, can be installed off Hackage using cabal. The experimental packages can be cloned off of Github.
Dimensional relies on numtype for type-level integers (e.g., pos2 in the above example), ad for automatic differentiation, and HList (→7.4.1) for type-level vector and matrix representations.
|Report by:||Michal Konecny|
|Status:||experimental, actively developed|
AERN stands for Approximating Exact Real Numbers. We are developing a family of libraries that will provide:
There are stable older versions of the libraries on Hackage but these lack the type classes described above.
We are currently in the process of redesigning and rewriting the libraries from scratch. Out of the newly designed code we recently released libraries featuring
A release of interval arithmetic with MPFR endpoints is planned as soon as a solution is found for an easier installation of the hmpfr package. (Currently one has to compile a ghc without gmp to use hmpfr.)
We have made progress on implementing polynomial intervals with a core written in C but have suspended the development until we finish a Haskell-only implementation of an arithmetic of interval polynomials (ie polynomials with interval coefficients). We are likely to use interval polynomials as endpoints for polynomial intervals when the work on polynomial intervals is resumed.
The development files now include demos that apply interval polynomials on validated simulation of selected ODE IVPs and hybrid systems.
All AERN development is open and we welcome contributions and new developers.
Paraiso is a domain-specific language (DSL) embedded in Haskell, aimed at generating explicit type of partial differential equations solving programs, for accelerated and/or distributed computers. Equations for fluids, plasma, general relativity, and many more falls into this category. This is still a tiny domain for a computer scientist, but large enough that an astrophysicist (I am) might spend even his entire life in it.
In Paraiso we can describe equation-solving algorithms in mathematical, simple notation using builder monads. At the moment it can generate programs for multicore CPUs as well as single GPU, and tune their performance via automated benchmarking and genetic algorithms. The experiment is under way; the fluid simulator I am using is 464 lines in Haskell. So far, Paraiso has tried more than 117’000 different implementations of this single algorithm, each being about 10’000 lines of CUDA program. The best one found so far is 33.4 times faster than the initial guess, and twice faster than the hand-tuned implementation.
The next big challenge is to make Paraiso generate distributed computations.
|Report by:||Oleg Kiselyov|
|Participants:||Ralf Lämmel, Keean Schupke, Gwern Branwen|
HList is a comprehensive, general purpose Haskell library for typed heterogeneous collections including extensible polymorphic records and variants. HList is analogous to the standard list library, providing a host of various construction, look-up, filtering, and iteration primitives. In contrast to the regular lists, elements of heterogeneous lists do not have to have the same type. HList lets the user formulate statically checkable constraints: for example, no two elements of a collection may have the same type (so the elements can be unambiguously indexed by their type).
An immediate application of HLists is the implementation of open, extensible records with first-class, reusable, and compile-time only labels. The dual application is extensible polymorphic variants (open unions). HList contains several implementations of open records, including records as sequences of field values, where the type of each field is annotated with its phantom label. We and others have also used HList for type-safe database access in Haskell. HList-based Records form the basis of OOHaskell. The HList library relies on common extensions of Haskell 2010. HList is being used in AspectAG (→5.4.2), typed EDSL of attribute grammars, and in HaskellDB.
The October 2011 version of HList library has many changes, mainly related to deprecating TypeCast (in favor of ~) and getting rid of overlapping instances. The only use of OverlappingInstances is in the implementation of the generic type equality predicate TypeEq. We plan to remove even that remaining single occurrence. The code works with GHC 7.0.4.
Future plans include the implementation of TypeEq without resorting to overlapping instances (so, HList will be overlapping-free), and moving towards type functions and expressive kinds.
Persistent is a type-safe data store interface for Haskell. Haskell has many different database bindings available. However, most of these have little knowledge of a schema and therefore do not provide useful static guarantees. They also force database-dependent interfaces and data structures on the programmer.
There are Haskell specific data stores such as acid-state that get around these flaws. This allows one to easily store any Haskell type and have type-safe interactions with data. However, the use case is limited to in memory storage without replication, and they aren’t designed to interface with other programming languages.
Persistent maintains much of the advantage of using native Haskell data types — you store and retrieve normal Haskell records, and your queries are also type-safe — they must match the schema. However, Persistent lets you persist your data to a battle tested database of your choice that is well optimized for your problem domain. Persistent is backend agnostic, and there are currently interfaces to Sqlite, Postgresql, and MongoDB.
Since the last report, Persistent has undergone an internal re-write and major API changes. The MongoDB backend has been polished and works out of the box with the Yesod web framework. Here is a quick example of the new Persistent query language:
selectList [ PersonFirstName ==. "Simon",
PersonLastName ==. "Jones"] 
There are 3 main directions for Persistent:
Most of Persistent development occurs within the Yesod (→5.2.6) community. However, there is nothing specific to Yesod about it. You can have a type-safe, productive way to store data, even on a project that has nothing to do with web development.
|Report by:||Brent Yorgey|
|Participants:||Stephanie Weirich, Tim Sheard|
Unbound is a domain-specific language and library for working with binding structure. Implemented on top of the RepLib generic programming framework, it automatically provides operations such as alpha equivalence, capture-avoiding substitution, and free variable calculation for user-defined data types, requiring only a tiny bit of boilerplate on the part of the user. It features a simple yet rich combinator language for binding specifications, including support for pattern binding, type annotations, recursive binding, nested binding, and multiple atom types.
Since the last HCAR, a new version of Unbound has been released, adding support for several set-like binding strategies (where the order of bound variables does not matter) and for GADTs which do not use existential quantification.
A library of flexible newtype wrappers which simplify the process of selecting appropriate typeclass instances, which is particularly useful for composed types.
Version 0.1.0 has been released on Hackage, providing support for a more comprehensive range of typeclasses when wrapping simple values, and some documentation. Work is still ongoing to flesh out the typeclass instances available and improve the documentation.
|Report by:||José Pedro Magalhães|
|Participants:||Johan Jeuring, Sean Leather|
One of the research themes investigated within the Software Technology Center in the Department of Information and Computing Sciences at Utrecht University is generic programming. Over the last 15 years, we have played a central role in the development of generic programming techniques, languages, and libraries.
Currently we maintain a number of generic programming libraries and applications. We report most of them in this entry; emgm was reported on before (http://haskell.org/communities/05-2009/html/report.html#sect5.9.3), and our generic deriving mechanism has its own entry (→6.5.1).
The multirec library can also be used for type-indexed datatypes. As a demonstration, the zipper library is available on Hackage. With this datatype-generic zipper, you can navigate values of several types.
The latest version available on Hackage includes limited support for datatype compositions; we are still planning to extend the library with support for parameterized datatypes.
Since syb has been separated from the base package, it can now be updated independently of GHC. We have recently released version 0.3 on Hackage, which has some minor extensions and fixes.
We also continue to look at benchmarking and improving the performance of different libraries for generic programming (→6.4.2).
|Report by:||Axel Simon|
|Participants:||Duncan Coutts, Andy Stewart, and many others|
|Status:||beta, actively developed|
Gtk2Hs is a set of Haskell bindings to many of the libraries included in the Gtk+/Gnome platform. Gtk+ is an extensive and mature multi-platform toolkit for creating graphical user interfaces.
GUIs written using Gtk2Hs use themes to resemble the native look on Windows. Gtk is the toolkit used by Gnome, one of the two major GUI toolkits on Linux. On Mac OS programs written using Gtk2Hs are run by Apple’s X11 server but may also be linked against a native Aqua implementation of Gtk.
In a heroic effort, Duncan Coutts has adjusted Gtk2Hs and its build system to run with GHC 7.X compilers. A release 0.12.1 was the result of this effort which, however, was only announced on the Gtk2Hs website. Since then a few but important bugs have been fixed, amongst them one relating to slow Cairo drawing. These bug fixes are now in the current 0.12.2 release.
Assimp is a set of bindings to the Assimp Open Asset Import Library. This library can import many different types of 3D models for use in graphics. The full list of formats is available at the project website (linked below) and at the git repo for the project. Assimp is being developed alongside the Cologne ray tracer (→8.4.5) but could be useful in any 3D graphics project.
Craftwerk is a 2D vector graphic library. The motivation was to have a graphic library that is able to generate output which can be embedded into LaTeX as well as support for rendering with Cairo. Thus the library separates the graphic’s data structure from any context dependency and the aim is to support various drivers. Currently a driver for output with the TikZ package (http://sourceforge.net/projects/pgf/) for LaTeX is available. Using the additional craftwerk-cairo and craftwerk-gtk packages, direct rendering into PDF files or GTK widgets is possible. The craftwerk-gtk package also provides functions to generate simple user interfaces for interactive graphics.
Above, two examples are shown. In the first, you can see a screenshot of the GTK interface for interactive graphics showing a Sierpinski triangle, and the second is a simple example of a tree rendered with the Cairo driver. Graphics or figures can be created in a hierarchical fashion including the application of styles and decorations to subnodes. The current functionality includes almost the complete Cairo function set extended by arrow tips and a few primitives. The same function set is supported for TikZ output, and graphics generated with the two drivers match closely. Immediate development tasks are:
Besides additional functionality, a long term goal is to support other drivers like Wumpus, Haha (ASCII rendering) or OpenGL. Craftwerk could also serve as an intermediate layer for libraries like plot or chart to enable LaTeX export. At the moment the library is still at a preliminary stage and the next step is a consolidation of a basic feature set. Any contributions or ideas are welcome and the latest code as well as experiments with other drivers are available on GitHub.
LambdaCube is a 3D rendering engine entirely written in Haskell.
The main goal of this project is to provide a modern and feature rich graphical backend for various Haskell projects, and in the long run it is intended to be a practical solution even for serious purposes. The engine uses Ogre3D’s (http://www.ogre3d.org) mesh and material file format, therefore it should be easy to find or create new content for it. The code sits between the low-level C API (raw OpenGL, DirectX or anything equivalent; the engine core is graphics backend agnostic) and the application, and gives the user a high-level API to work with.
The most important features are the following:
If your system has OpenGL and GLUT installed, the lambdacube-examples package should work out of the box. The engine is also integrated with the Bullet physics engine (→8.8.7), and you can find a running example in the lambdacube-bullet package.
Since the last update, the current version of the library saw only a few minor updates: fast serialisation (using its own binary format) and various bugfixes. Behind the scenes, we are working on a completely new version, which will provide a graphics-oriented data-flow DSL (in the same spirit as GPipe). The goal is to allow the description of complex effects without mutable variables.
In the meantime, we also built a fully functional Stunts example, which is available as a separate package.
Everyone is invited to contribute! You can help the project by playing around with the code, thinking about API design, finding bugs (well, there are a lot of them anyway), creating more content to display, and generally stress testing the library as much as possible by using it in your own projects.
The diagrams library provides an embedded domain-specific language for declarative drawing. The overall vision is for diagrams to become a viable alternative to DSLs like MetaPost or Asymptote, but with the advantages of being declarative—describing what to draw, not how to draw it—and embedded—putting the entire power of Haskell (and Hackage) at the service of diagram creation.
Development on the library has proceeded apace since the last HCAR, and the 0.4 release now features a comprehensive user manual as well as support for a large collection of primitive shapes, many different modes of composition, paths, cubic splines, images, text, arbitrary monoidal annotations, named subdiagrams, and more.
There is plenty more work to be done; new contributors are particularly welcome!
Plans for the near future include a native SVG backend, improved font support, arrowheads, and improvements to the handling of named subdiagrams. Longer-term plans include support for animations, a custom Gtk application for editing diagrams, and any other awesome stuff we think of.
ChalkBoard is a domain specific language for describing images. The language is uncompromisingly functional and encourages the use of modern functional idioms. The novel contribution of ChalkBoard is that it uses off-the-shelf graphics cards to speed up rendering of our functional description. We always intended to use ChalkBoard to animate educational videos, as well as for processing streaming videos. ChalkBoard also has an animation language, based round an applicative functor, Active. It has been called Functional Reactive Programming, without the reactive part!
ChalkBoard has been released on hackage, but is not actively being developed. It would be nice to port the code to HTML5, and we are happy to act as mentors for this effort.
Kevin Matlage graduated in May 2011 with an MS. His MS thesis was about the design, implementation and applications of ChalkBoard. The thesis was awarded the departmental Miller award, for best MS of the year. Congratulations Kevin!
HaTeX is an implementation of LaTeX, with the aim to be
a helpful tool to generate LaTeX code.
From a global sight, it’s composed of:
The third version of HaTeX has just released, and it is a completely new implementation. Althought a lot of code is still valid, the internal representation of values has changed drastically. Now, the LaTeX code is written in an Abstract Syntax Tree (AST), via the LaTeX datatype.
A near future plan is to analyze the final AST output to find
possible errors in your LaTeX code, and to warn you about this.
Code is already adapting to this feature.
Other new coming features are tree draws from a tree data structure, to extend the AMS-LaTeX functionality (currently, too limited) and to implement a LaTeX code parser.
If you are someway interested in this project, please, feel free to give any kind of opinion or idea, or to ask any question you have. A good place to take contact and stay tuned is the HaTeX mailing list:
The Haskell XML Toolbox (HXT) is a collection of tools for processing XML with Haskell. It is itself purely written in Haskell 98. The core component of the Haskell XML Toolbox is a validating XML-Parser that supports almost fully the Extensible Markup Language (XML) 1.0 (Second Edition). There is a validator based on DTDs and a new more powerful one for Relax NG schemas.
The Haskell XML Toolbox is based on the ideas of HaXml and HXML, but introduces a more general approach for processing XML with Haskell. The processing model is based on arrows. The arrow interface is more flexible than the filter approach taken in the earlier HXT versions and in HaXml. It is also safer; type checking of combinators becomes possible with the arrow approach.
HXT is partitioned into a collection of smaller packages: The core package is hxt. It contains a validating XML parser, an HTML parser, filters for manipulating XML/HTML and so called XML pickler for converting XML to and from native Haskell data.
Basic functionality for character handling and decoding is separated into the packages hxt-charproperties and hxt-unicode. These packages may be generally useful even for non XML projects.
HTTP access can be done with the help of the packages hxt-http for native Haskell HTTP access and hxt-curl via a libcurl binding. An alternative lazy non validating parser for XML and HTML can be found in hxt-tagsoup.
The XPath interpreter is in package hxt-xpath, the XSLT part in hxt-xslt and the Relax NG validator in hxt-relaxng. For checking the XML Schema Datatype definitions, also used with Relax NG, there is a separate and generally useful regex package hxt-regex-xmlschema.
The old HXT approach working with filter hxt-filter is still available, but currently only with hxt-8. It has not (yet) been updated to the hxt-9 mayor version.
In October 2011 a project has been started as part of a master thesis for an XML validator based on XML Schema. Experiences with developing the Relax-NG have shown, that such a project may be done within such a limited time. The XML picklers can be used to easily parse XML Schema an transform it into an AST. So the core work consists of developing an appropriate abstract syntax and to normalize, check and transform this AST before validating XML documents. Within this project the XML data type library already in use with Relax-NG is planned to be completed. In the current version, time and date data types are not yet supported. We expect to finish the work in March 2012.
The Haskell XML Toolbox Web page (http://www.fh-wedel.de/~si/HXmlToolbox/index.html) includes links to downloads, documentation, and further information.
A getting started tutorial about HXT is available in the Haskell Wiki (http://www.haskell.org/haskellwiki/HXT ). The conversion between XML and native Haskell data types is described in another Wiki page (http://www.haskell.org/haskellwiki/HXT/Conversion_of_Haskell_data_from/to_XML).
|Report by:||Jurriaan Hage|
|Participants:||Brian Vermeer, Gerben Verburg|
Holmes is a tool for detecting plagiarism in Haskell programs. A prototype implementation was made by Brian Vermeer under supervision of Jurriaan Hage, in order to determine which heuristics work well. This implementation could deal only with Helium programs. We found that a token stream based comparison and Moss style fingerprinting work well enough, if you remove template code and dead code before the comparison. Since we compute the control flow graphs anyway, we decided to also keep some form of similarity checking of control-flow graphs (particularly, to be able to deal with certain refactorings).
In November 2010, Gerben Verburg started to reimplement Holmes keeping only the heuristics we figured were useful, basing that implementation on haskell-src-exts. A large scale empirical validation has been made, and the results are good. We have found quite a bit of plagiarism in a collection of about 2200 submissions, including a substantial number in which refactoring was used to mask the plagiarism. A paper has been written, but is currently unpublished.
The tool will not be made available through Hackage, but will be available free of use to lecturers on request. Please contact [email protected] for more information.
We also have a implemented graph based that computes near graph-isomorphism that seems to work really well in comparing control-flow graphs in an inexact fashion. However, it does not scale well enough in terms of computations to be included in the comparison, and is not mature enough to deal with certain easy refactorings.
Future work includes a Hare-against-Holmes bash in which Hare users will do their utmost to fool Holmes.
|Report by:||Bastiaan Heeren|
|Participants:||Alex Gerdes, Johan Jeuring, Josje Lodder|
|Status:||experimental, active development|
The Ideas project (at Open Universiteit Nederland and Universiteit Utrecht) aims at developing interactive domain reasoners on various topics. These reasoners assist students in solving exercises incrementally by checking intermediate steps, providing feedback on how to continue, and detecting common mistakes. The reasoners are based on a strategy language, from which all feedback is derived automatically. The calculation of feedback is offered as a set of web services, enabling external (mathematical) learning environments to use our work. We currently have a binding with the Digital Mathematics Environment (DWO) of the Freudenthal Institute, the ActiveMath learning system (DFKI and Saarland University), and our own online exercise assistant that supports rewriting logical expressions into disjunctive normal form.
We are adding support for more exercise types, mainly at the level of high school mathematics. For example, our tool now covers simplifying expressions with exponents, rational equations, and derivatives. We have investigated how users can interleave solving different parts of exercises. Recently, we have focused on designing a functional programming tutor. This tool lets you practice introductory functional programming exercises. We are investigating how we can add testing to the tutor, and how we can let teachers configure the tutor for particular programming exercises. This is ongoing research.
The feedback services are available as a Cabal source package. The latest release is version 1.0 from September 1, 2011.
|Report by:||John MacFarlane|
|Participants:||Andrea Rossato, Peter Wang, Paulo Tanimoto, Eric Kow, Luke Plant, Justin Bogner, Paul Rivier, Nathan Gass, Puneeth Chaganti, Josef Svenningsson, Etienne Millon, Joost Kremers|
Pandoc aspires to be the swiss army knife of text markup formats: it can read markdown and (with some limitations) HTML, LaTeX, Textile, and reStructuredText, and it can write markdown, reStructuredText, HTML, DocBook XML, OpenDocument XML, ODT, RTF, groff man, MediaWiki markup, GNU Texinfo, LaTeX, ConTeXt, EPUB, Textile, Emacs org-mode, Slidy, and S5. Pandoc’s markdown syntax includes extensions for LaTeX math, tables, definition lists, footnotes, and more.
Since the last report, many new features have been added and improvements made. Some highlights:
These last two changes bring two of the most powerful features of LaTeX to pandoc.
|Report by:||Torsten Grust|
|Participants:||George Giorgidze, Tom Schreiber, Jeroen Weijers, Alexander Ulrich|
Database-Supported Haskell, DSH for short, is a Haskell library for database-supported program execution. Using the DSH library, a relational database management system (RDBMS) can be used as a coprocessor for the Haskell programming language, especially for those program fragments that carry out data-intensive and data-parallel computations. Rather than embedding a relational language into Haskell, DSH turns idiomatic Haskell programs into SQL queries. The DSH library and the FerryCore package it uses are available on Hackage (http://hackage.haskell.org/package/DSH).
DSH in the Real World. We have used DSH for large scale data analysis. Specifically, in collaboration with researchers working in social and economic sciences, we used DSH to analyse the entire history of Wikipedia (terabytes of data) and a number of online forum discussions (gigabytes of data).
Because of the scale of the data, it would be unthinkable to conduct the data analysis in Haskell without using the database-supported program execution technology featured in DSH. We have formulated several DSH queries directly in SQL as well and found that the equivalent DSH queries were much more concise, easier to write and maintain (mostly due to DSH’s support for nesting, Haskell’s abstraction facilities and the monad comprehension notation, see below).
One long-term goal is to allow researchers who are not necessarily expert programmers or database engineers to conduct large scale data analysis themselves.
Towards a New Compilation Strategy. As of today, DSH relies on a query compilation strategy coined loop-lifting. Loop-lifting comes with important and desirable properties (e.g., the number of SQL queries issued for a given DSH program only depends on the static type of the program’s result). The strategy, however, relies on a rather complex and monolithic mapping of programs to the relational algebra. To remedy this, we are currently exploring a new strategy based on the flattening transformation as conceived by Guy Blelloch. Originally designed to implement the data-parallel declarative language NESL, we revisit flattening in the context of query compilation (which targets database kernels, one particular kind of data-parallel execution environment). Initial results are promising and DSH might switch over in the not too far future. We hope to further improve query quality and also address the formal correctness of DSH’s program-to-queries mapping.
Related Work. Motivated by DSH we reintroduced the monad comprehension notation into GHC and also extended it for parallel and SQL-like comprehensions. The extension is available in GHC 7.2.
Reactive-banana is a library for functional reactive programming (FRP). The goal is to create a solid foundation for anything FRP-related.
Version 0.4.3 of the reactive-banana library has been released on Hackage. It provides a solid push-based implementation of a subset of the semantics for FRP pioneered by Conal Elliott. Compared to the previous report, interoperability with external event frameworks has been improved. The library now also provides many examples, as shown in the screenshot.
Current development focuses on a more integrated notion of time and dynamic event switching.
|Report by:||George Giorgidze|
|Participants:||Joey Capper, Henrik Nilsson|
|Status:||active research and development|
The goal of the FHM project is to gain a better foundational understanding of noncausal, hybrid modelling and simulation languages for physical systems and ultimately to improve on their capabilities. At present, our central research vehicle to this end is the design and implementation of a new such language centred around a small set of core notions that capture the essence of the domain.
Causal modelling languages are closely related to synchronous data-flow languages. They model system behaviour using ordinary differential equations (ODEs) in explicit form. That is, cause-effect relationship between variables must be explicitly specified by the modeller. In contrast, noncausal languages model system behaviour using differential algebraic equations (DAEs) in implicit form, without specifying their causality. Inferring causality from usage context for simulation purposes is left to the compiler. The fact that the causality can be left implicit makes modelling in a noncausal language more declarative (the focus is on expressing the equations in a natural way, not on how to express them to enable simulation) and also makes the models much more reusable.
FHM is an approach to modelling which combines functional programming and noncausal modelling. In particular, the FHM approach proposes modelling with first class models (defined by continuous DAEs) using combinators for their composition and discrete switching. The discrete switching combinators enable modelling of hybrid systems (i.e., systems that exhibit both continuous and discrete dynamic behaviour). The key concepts of FHM originate from work on Functional Reactive Programming (FRP).
We are implementing Hydra, an FHM language, as a domain-specific language embedded in Haskell. The method of embedding employs quasiquoting and enables modellers to use the domain specific syntax in their models. The present prototype implementation of Hydra enables modelling with first class models and supports combinators for their composition and discrete switching.
We implemented support for dynamic switching among models that are computed at the point when they are being “switched in”. Models that are computed at run-time are just-in-time (JIT) compiled to efficient machine code. This allows efficient simulation of structurally dynamic systems where the number of structural configurations is large, unbounded or impossible to determine in advance. This goes beyond to what current state-of-the-art noncausal modelling languages can model. The implementation techniques that we developed should benefit other modelling and simulation languages as well.
We are also exploring ways of utilising the type system to provide stronger correctness guarantees and to provide more compile time reassurances that our system of equations is not unsolvable. Properties such as equational balance (ensuring that the number of equations and unknowns are balance) and ensuring the solvability of locally scoped variables are among our goals. Furthermore, a small core language for FHM is being developed and formalised in the dependently-typed language Agda, allowing us to prove important properties, such as the termination and productivity of the structural dynamics.
In July, this year, I submitted my PhD thesis featuring an in-depth description of the design, semantics and implementation of the Hydra language. In addition, the thesis features a range of example physical systems modelled in Hydra. The examples are carefully chosen to showcase those language features of Hydra that are lacking in other noncausal modelling languages. The next release of Hydra is planned for December, this year. The release will feature all examples from the thesis.
The implementation of Hydra and related papers (including my PhD thesis) are available from http://db.inf.uni-tuebingen.de/team/giorgidze.
Elerea (Eventless reactivity) is a tiny discrete time FRP implementation without the notion of event-based switching and sampling, with first-class signals (time-varying values). Reactivity is provided through various higher-order constructs that also allow the user to work with arbitrary time-varying structures containing live signals.
Stateful signals can be safely generated at any time through a specialised monad, while stateless combinators can be used in a purely applicative style. Elerea signals can be defined recursively, and external input is trivial to attach. The library comes in three major variants, which all have precise denotational semantics:
The code is readily available via cabal-install in the elerea package. You are advised to install elerea-examples as well to get an idea how to build non-trivial systems with it. The examples are separated in order to minimize the dependencies of the core library. The experimental branch is showcased by Dungeons of Wor, found in the dow package (http://www.haskell.org/communities/05-2010/html/report.html#sect6.11.2). Additionally, the basic idea behind the experimental branch is laid out in the WFLP 2010 article Efficient and Compositional Higher-Order Streams.
Since the last report, the Clocked variant of the library was completely reimplemented. As opposed to the previous version, the new implementation correctly executes according to the desired semantics, and it is also more efficient.
In this project, audio signal algorithms are written in Haskell, that is, no binding to existing sound synthesis systems like SuperCollider. The highlights are:
Recent advances are:
For a number of years, I have been improvising live music with Haskell. I have made a pattern library called Tidal and have most recently been working on an experimental visual language on front of that called Texture (formerly known as Text, and I am still in the process of renaming it). There are various videos and some more information on my homepage.
I have been using Tidal and its predecessors in live performance for some years, as shown this video of a performance in Norway: http://piksel.blip.tv/file/4521577/. The quality of the recording is not perfect, but it does show people dancing to Haskell. This performance was with Dave Griffiths (who used his own visual Scheme language SchemeBricks), we perform together (usually as a trio with Adrian Ward) as Slub, and are available for bookings.
Texture is rather experimental, but I recently ran a workshop with it, and got six non-programmers writing Haskell code to improvised music of the acid techno genre together over a few hours.
The code is available at http://darcs.slab.org/, but is undocumented and difficult to get running. Those interested in dabbling in this area would probably be better off looking at hsc3 or haskore. Conductive is another new and interesting library.
At the moment I am finishing off my PhD thesis on a related topic, after that I intend to spend some time packaging Tidal and Texture properly.
Folks interested in Haskell and music, as well as other artforms should consider signing up to the haskell art mailing list.
Hemkay (An M.K. Player Whose Name Starts with an H) is a simple music module player that performs all the mixing in Haskell. It supports the popular ProTracker format and some of its variations with different numbers of channels. The device independent mixing functionality can be found in the hemkay-core package.
The current version of the player uses the list-based PortAudio bindings for playback, which is highly inefficient.
Since the last update, the mixer went through some performance optimisations. However, the improved mixing performance can only be exploited either through the alternative callback interface of PortAudio (check the hemkay/callback branch on GitHub), or through the OpenAL version (hemkay/openal branch). Out of the two, the PortAudio version is significantly more efficient, but it is prone to random crashes. Note that this alternative PortAudio binding is only available on GitHub.
|Report by:||José Pedro Magalhães|
|Participants:||W. Bas de Haas|
Music theory has been essential in composing and performing music for centuries. Within Western tonal music, from the early Baroque on to modern-day jazz and pop music, the function of chords within a chord sequence can be explained by harmony theory. Although Western tonal harmony theory is a thoroughly studied area, formalising this theory is a hard problem.
We have developed a system, named HarmTrace, that formalises the rules of tonal harmony as a Haskell (generalized) algebraic datatype. Given a sequence of chord labels, the harmonic function of a chord in its tonal context is automatically derived. For this, we use several advanced functional programming techniques, such as type-level computations, datatype-generic programming, and error-correcting parsers. We have an experience report at ICFP’11 detailing this project.
As an example, we show a tree representation of the harmony analysis of a short music fragment:
A functional model of harmony offers various benefits: for instance, it can help musicologists in batch-analysing large corpora of digitised scores, but it has proven to be especially useful for solving Music Information Retrieval (MIR) problems. MIR is the research field that aims to provide methods that keep large collections of digital music accessible and maintainable. Hence, besides generating musically meaningful harmonic analyses, HarmTrace explores ways of exploiting these generated analyses to improve the similarity assessment of chord sequences and the automatic extraction for chord labels from musical audio. Some empirical evidence showing that the harmonic analyses of HarmTrace improve harmonic similarity estimation has been published at the International Society for Music Information Retrieval conference 2011.
The code is also available on Hackage.
Cologne is a ray tracer being developed in Haskell. The goal is to produce a fun and relatively performant ray tracer. The project has been slowed down recently as my main focus has been on importing more complex models through the Assimp project (→7.7.1), but development should pick up this summer. Check out this render of the smallpt scene:
|Report by:||Christiaan Baaij|
|Participants:||Arjan Boeijink, Jan Kuper, Anja Niedermeier, Matthijs Kooijman, Marco Gerards|
CλaSH (CAES Language for Synchronous Hardware) is a functional hardware description language that borrows both its syntax and semantics from Haskell. The clock is implicit for the descriptions made in CλaSH: the behaviour of the circuit is described as transition from the current state to the next, which occurs every clock cycle. The current state is an input of such a transition function, and the updated state part of its result tuple. As descriptions are also valid Haskell, simulations can simply be performed by a Haskell compiler/interpreter (GHC only, due to the use of type families).
Instead of being an embedded language such as ForSyDe (http://www.haskell.org/communities/05-2010/html/report.html#sect6.8.1) and Lava (→8.5.2)(→10.10), CλaSH has a compiler which can translate Haskell to synthesizable VHDL. The compiler has support for, amongst others: polymorphism, higher-order functions, user-defined algebraic datatypes, and all of Haskell’s choice mechanisms. The CλaSH compiler uses GHC for parsing, de-sugaring, and type-checking. The resulting Core-language description is then transformed into a normal form, from which a translation to VHDL is direct. The transformation system uses a set of rewrite rules which are exhaustively applied until a description is in normal form. Examples of these rewrite rules are beta-reduction and eta-expansion, but also transformations to transform higher-order functions to first-order functions, and transformation for the specialization of polymorphic functions.
The CλaSH compiler was first presented to the community, after 7 months of work, at the Haskell 2009 symposium in Edinburgh, Scotland. Support for arrows and the corresponding syntax, which eases the composition of transition functions, was added in July 2010 and was subsequently presented at IFL 2010 in Alphen a/d Rijn, The Netherlands.
The CλaSH compiler, available as a library, can be found both on Hackage (http://hackage.haskell.org/package/clash, stable) and github (http://github.com/christiaanb/clash/, development). The compiler/interpreter is also available as an executable, which is basically the GHC binary extended with the CλaSH library, on the CλaSH website (http://clash.ewi.utwente.nl).
There is now simulation and synthesis support for hardware descriptions that have multiple clock domains, starting with version 0.1.3.0 of CλaSH. Example usage of multiple clock domains is explained here: http://www.haskell.org/pipermail/haskell-cafe/2011-March/090471.html. The code for the demo (which uses multiple clock domains) we did at the DATE’11 conference is available here: http://github.com/christiaanb/DE1-Cyclone-II-FPGA-Board-Support-Package.
|Report by:||Andy Gill|
|Participants:||Andy Gill, Andrew Farmer, Ed Komp, Bowe Neuenschwander, Garrin Kimmell (University of Iowa)|
Kansas Lava is a Domain Specific Language (DSL) for expressing hardware descriptions of computations, and is hosted inside the language Haskell. Kansas Lava programs are descriptions of specific hardware entities, the connections between them, and other computational abstractions that can compile down to these entities. Large circuits have been successfully expressed using Kansas Lava, and Haskell’s powerful abstraction mechanisms, as well as generic generative techniques, can be applied to good effect to provide descriptions of highly efficient circuits. Kansas Lava draws considerably from Xilinx Lava (http://www.haskell.org/communities/11-2010/html/report.html#sect3.7) and Chalmers Lava (→10.10).
The release of Kansas Lava, version 0.2.4, happened in early November. Based round this release, there are a number of resources for users, including a (draft) tutorial, and a youtube channel with walkthroughs of our Lava in use.
On top of Kansas Lava, we are developing Kansas Lava Cores, which was released on hackage at the same time as Kansas Lava. In hardware, a core is a component that can be realized as a circuit, typically on an FPGA. Kansas Lava Cores contains about a dozen cores, and basic board support for Spartan3e, as well as an emulator for the Spartan3e.
Using various components provided as Kansas Lava Cores, we are developing the λ-bridge (→8.8.2), with implementations in Haskell and Kansas Lava of a simple protocol stack for communicating with FPGAs. We have early prototypes working, and implementation in Kansas Lava continues.
Finally, we are working on a Lava idiom called a Patch, which is a Kansas Lava component interface that uses types to declare protocols and handshakes needed and used. Most of components in the Kansas Lava Cores are instances of our Patch idiom. There is a PADL 2012 paper describing Patch, including the design and implementation of a controller for an ST7066U-powered LCD display.
Tristan Bull graduated in May 2011 with an MS. His MS thesis was about using Kansas Lava. Congratulations Tristan!
|Report by:||Andy Gill|
|Participants:||Andy Gill, Andrew Farmer, Ed Komp, Nathan Schwermann, PostDoc (TBA)|
The Haskell Equational Reasoning Model-to-Implementation Tunnel (HERMIT) is an NSF-funded project being run at KU (→10.11) to improving the Applicability of Haskell-Hosted Semi-Formal Models to High Assurance Development. Specifically, HERMIT will use the worker/wrapper transformation, a Haskell-hosted DSL, and a new refinement UI to perform rewrites directly on Haskell Core, the GHC internal representation.
This project is a substantial case study into the application of worker/wrapper on larger examples. In particular, we want to demonstrate the equivalences between efficient Haskell programs, and their clear, specification-style Haskell counterparts. In doing so, there are several open problems, including refinement scripting and management scaling issues, data representation and presentation challenges, and understanding the theoretical boundaries of the worker/wrapper transformation.
The project is currently being staffed up, and is expected to run through 2013, and will be released open-source in due time.
|Report by:||Jürgen Giesl|
|Participants:||Matthias Raffelsieper, Peter Schneider-Kamp, Stephan Swiderski, RenéThiemann|
There are many powerful techniques for automated termination analysis of term rewriting. However, up to now they have hardly been used for real programming languages. We developed an approach which permits the application of existing techniques from term rewriting to prove termination of most functions defined in Haskell programs. In particular, we show how termination techniques for ordinary rewriting can be used to handle those features of Haskell which are missing in term rewriting (e.g., lazy evaluation, polymorphic types, and higher-order functions). We implemented our results in the termination prover AProVE. When testing it on existing standard Haskell-libraries, it turned out that AProVE can fully automatically prove termination of the vast majority of the functions in the libraries.
J. Giesl, M. Raffelsieper, P. Schneider-Kamp, S. Swiderski, and R. Thiemann. Automated Termination Proofs for Haskell by Term Rewriting. ACM Transactions on Programming Languages and Systems, 33(2), 2011. http://dx.doi.org/10.1145/1890028.1890030
Free theorems are statements about program behavior derived from (polymorphic) types. Their origin is the polymorphic lambda-calculus, but they have also been applied to programs in more realistic languages like Haskell. Since there is a semantic gap between the original calculus and modern functional languages, the underlying theory (of relational parametricity) needs to be refined and extended. We aim to provide such new theoretical foundations, as well as to apply the theoretical results to practical problems. The research grant that sponsored Daniel’s position has been extended for another round of funding. However, currently we are both consumed by teaching the (by local definition, imperative) programming intro course here at U Bonn, in C (yes, in C), plus an advanced functional programming course, in Haskell.
On the practical side, we maintain a library and tools for generating free theorems from Haskell types, originally implemented by Sascha Böhme and with contributions from Joachim Breitner and now Matthias Bartsch. Both the library and a shell-based tool are available from Hackage (as free-theorems and ftshell, respectively). There is also a web-based tool at http://www-ps.iai.uni-bonn.de/ft/. Features include:
|Report by:||Mario Blazevic|
|Status:||experimental, actively developed|
Swish is a framework for performing deductions in RDF data using a variety of techniques. Swish is conceived as a toolkit for experimenting with RDF inference, and for implementing stand-alone RDF file processors (usable in similar style to CWM, but with a view to being extensible in declarative style through added Haskell function and data value declarations). It explores Haskell as “a scripting language for the Semantic Web”, is a work-in-progress, and currently incorporates:
A number of incremental changes have been made to the code base, including support for version 7.2 of GHC and some minor optimisations. A parser and formatter for the Turtle format were added, the API changed to use the Text datatype where appropriate, and the vocabulary module was extended to include terms from the Dublin Core, FOAF, Geo and SIOC vocabularies.
Continue the clean up and replacement of code with packages from Hacakge. Look for commonalities with the other existing RDF Haskell package, rdf4h. Community input — whether it be patches, new code or just feature requests — are more than welcome.
The Haskell Natural Language Processing community aims to make Haskell a more useful and more popular language for NLP. The community provides a mailing list, Wiki and hosting for source code repositories via the Haskell community server.
The Haskell NLP community was founded in March 2009. The list is still growing slowly as people grow increasingly interested in both natural language processing, and in Haskell. Since the last report, there have been several new releases in the community:
Also in development are the following packages
At the present, the mailing list is mainly used to make announcements to the Haskell NLP community. Recently, there has been a small uptick in activity, with users looking for NLP libraries on the mailing list. We hope this will further expand and bindings that would be most useful to us and ways of spreading awareness about Haskell in the NLP world.
GenI is a surface realizer for Tree Adjoining Grammars. Surface realization can be seen a subtask of natural language generation (producing natural language utterances, e.g., English texts, out of abstract inputs). GenI in particular takes a Feature Based Lexicalized Tree Adjoining Grammar and an input semantics (a conjunction of first order terms), and produces the set of sentences associated with the input semantics by the grammar. It features a surface realization library, several optimizations, batch generation mode, and a graphical debugger written in wxHaskell. It was developed within the TALARIS project and is free software licensed under the GNU GPL, with dual-licensing available for commercial purposes.
Work on GenI has begun anew. Since May 2011, Eric is working with Computational Linguistics Ltd and SRI international to develop new features for GenI and improve its scalability and performance for use in an interactive tutoring application. We are excited to see GenI potentially being used in the real world!
GenI is available on Hackage, and can be installed via cabal-install. Our most recent release of GenI was version 0.20.2 (2009-12-02), with some bugfixes and simplifications. For more information, please contact us on the geni-users mailing list.
Feldspar is a domain-specific language for digital signal processing (DSP). The language is embedded in Haskell and developed in co-operation by Ericsson, Chalmers University of Technology (Göteborg, Sweden) and Eötvös Lorand (ELTE) University (Budapest, Hungary).
The motivating application of Feldspar is telecoms processing, but the language is intended to be useful for DSP in general. The aim is to allow DSP functions to be written in functional style in order to raise the abstraction level of the code and to enable more high-level optimizations. The current version consists of an extensive library of numeric and array processing operations as well as a code generator producing C code for running on embedded targets.
The current version deals with the data-intensive numeric algorithms which are at the core of any DSP application. More recently, we have started to work on extending the language to deal with more system-level aspects such as memory layout and concurrency.
The implementation is available from Hackage.
|Report by:||Andy Gill|
|Participants:||Andy Gill, Bowe Neuenschwander, Patrick Miller, Ed Komp|
The λ-bridge effort provides enabling technology for using functional programming on FPGA fabrics and boards. The majority of the artifacts are shared documentation of ways to use FPGA board, and libraries (software and hardware) that facilitate the use of FPGAs. Techniques for programming FPGA boards are well documented, and there are many online examples and other resources to draw from. Getting data to and from a new hardware configuration, however, is a problem every bit (pun intended) as challenging as programming a FPGA in the first place. From empirical evidence, engineers that need communications with a host processor write custom VHDL or Verilog for their specific board to solve this problem. λ-bridge helps solve this problem.
We are using Kansas Lava (→8.5.2) to generate various “Cores” that provide a network protocol stack centered round the simple λ-bridge protocol, while being generic about the physical layer. For example, we support the RS-232 cable and UDP over ethernet, and have plans for USB and (where applicable) directly via a motherboard bus. The protocol is also implemented in Haskell, to provided the host-side support. Using the λ-bridge is not the fastest way of communicating with a board, but we hope will be an easy way of getting up and running with a design. Between Kansas Lava, Kansas Lava Cores, and λ-bridge, we plan to introduce a new generation of functional programmers to the joys of FPGA programming.
We are especially interested in using λ-bridge to build a bridge between the statistics language R, and FPGA board, in an attempt to speed up some common statical operations by offshoring the computation to FPGAs.
The GenProg library is a framework for genetic programming. Genetic programming is an evolutionary technique, inspired by biological evolution, to evolve programs for solving specific problems. A genetic program is represented as an abstract syntax tree and associated with a custom-defined fitness value indicating the quality of the solution. Starting from a randomly generated initial population of genetic programs, the genetic operators of selection, crossover, and (occasionally) mutation are used to evolve programs of increasingly better quality. Standard reference is John Koza’s Genetic programming: On the Programming of Computers by Means of Natural Selection.
In GenProg, a genetic program is represented by a value of an algebraic datatype. To use a datatype as a genetic program, it suffices to define it as an instance of the GenProg typeclass. Any custom datatype can be made an instance of the GenProg typeclass. In particular, to use instances of the Data typeclass as genetic programs it suffices to define two simple functions: one for the generation of random terminal nodes and another for the generation of random nonterminal nodes. The evolution is governed by several user defined parameters, such as population size, crossover and mutation probabilities, termination criterion, and mutation function. The package is available on Hackage.
Manatee’s aim is to build a Haskell Operating System. I am an Emacs fan (http://www.emacswiki.org/emacs/AndyStewart) that uses Emacs everyday for everything. But Emacs does not support multi-thread and is not safe enough. So I am building my own Haskell integrated environment — Manatee. You can write any application in it, and the Manatee framework will mix your application with the current environment. And, most importantly, it gives you a uniform experience with different applications.
Manatee uses a multi-process framework that makes the extension and the core running in separate processes to protect the application. It will minimize your losses when some unexpected exception happens in the current application; you just need to close/reload the current tab, any other application and the core are still running safely. Manatee uses a Model-View split design; you can split the current window to get different views for the same buffer (a bit like Emacs’s buffers and windows). Then you can mix any applications together with this design for working efficiently.
I have written the below applications in Manatee:
XMonad is a tiling window manager for X. Windows are arranged automatically to tile the screen without gaps or overlap, maximizing screen use. Window manager features are accessible from the keyboard; a mouse is optional. XMonad is written, configured, and extensible in Haskell. Custom layout algorithms, key bindings, and other extensions may be written by the user in config files. Layouts are applied dynamically, and different layouts may be used on each workspace. Xinerama is fully supported, allowing windows to be tiled on several physical screens.
Development since the last report has continued; XMonad founder Don Stewart has stepped down and Adam Vogt is the new maintainer. After gestating for 2 years, version 0.10 has been released, with simultaneous releases of the XMonadContrib library of customizations (which has now grown to no less than 216 modules encompassing a dizzying array of features) and the xmonad-extras package of extensions,
Details of changes between releases can be found in the release notes:
Binary packages of XMonad and XMonadContrib are available for all major Linux distributions.
|Report by:||Ketil Malde|
|Participants:||Christian Höner zu Siederdissen, Nick Ingolia, Felipe Almeida Lessa|
Bioinformatics in Haskell is a steadily growing field, and the Bio section on Hackage now sports several libraries and applications. The biohaskell web site coordinates this effort, and provides documentation and related information. Anybody interested in the combination of Haskell and bioinformatics is encouraged to sign up to the mailing list.
Bioinformatics is a diverse field, and consequently, we have different libraries covering mostly separate areas. This summer, some of us participated at the BOSC codefest, and we agreed to factor out common data types that other libraries could use. The result is biocore, currently in revision 0.2. There is an ongoing effort to adapt existing libraries to biocore.
The biolib library that supports various sequence and alignment-oriented file formats and operations, is now in the process of being deprecated. Functionality is gradually being factored out, and this has so far resulted in separate libraries for 454 sequencing reads (biosff), and PSL alignment files (biopsl).
The Biobase-prefixed libraries provide basic functionality for a number of data formats. A number of additional libraries are provided: RNAfold is a partial port the ViennaRNA package, MC-Fold-DP: a polynomial-time version of the original MC-Fold pipeline, while RNAwolf provides a novel RNA-folding algorithm with non-canonical secondary structures. On the level of non-coding RNA prediction, CMCompare is used to assess the discriminatory power of RNA family models.
Bullet is a professional open source multi-threaded 3D Collision Detection and Rigid Body Dynamics Library written in C++. It is free for commercial use under the zlib license. The Haskell bindings ship their own (auto-generated) C compatibility layer, so the library can be used without modifications. The Haskell binding provides a low level API to access Bullet C++ class methods. Some bullet classes (Vector, Quaternion, Matrix, Transform) have their own Haskell representation, others are binded as class pointers. The Haskell API provides access to some advanced features, like constraints, vehicle and more.
At the current state of the project most common services are accessible from Haskell, i.e., you can load collision shapes and step the simulation, define constraints, create raycast vehicle, etc. More advanced Bullet features (soft body simulation, Multithread and GPU constaint solver, etc.) will be added later.
Sloth2D is a purely functional 2D physics library with composable high-level abstractions. The primary intent behind this initiative is not to compete with existing engines, but rather to experiment with novel, composable abstractions for physics. This might eventually lead to better high-level interfaces for existing engines, e.g., the Chipmunk and Bullet bindings (→8.8.7). However, in the long run it might grow into something that is usable in practice by itself.
The cabalised source is available on GitHub.
hledger is a library and end-user tool (with command-line, curses and web interfaces) for converting, recording, and analyzing financial transactions, using a simple human-editable plain text file format. It is a haskell port and friendly fork of John Wiegley’s Ledger, licensed under GNU GPLv3+.
hledger aims to be a reliable, practical tool for daily use. It reports charts of accounts or account balances, filters transactions by type, helps you record new transactions, converts CSV data from your bank, publishes your text journal with a rich web interface, generates simple charts, and provides an API for use in your own financial scripts and apps.
In the last six months there have been two major releases. 0.15 focussed on features and 0.16 focussed on quality. Changes include:
Current plans include:
|Report by:||Dino Morelli|
|Status:||stable, actively developed|
A suite of command-line utilities for creating and manipulating epub book files. Included are: epubmeta, epubname, epubzip.
epub-tools is available from Hackage, the Darcs repository below, and also in binary form for Arch Linux through the AUR.
Recent work has been centered on epubname and includes: Smarter parsing of dates in the OPF data, specifically for picking out publication date. The file naming architecture has been completely overhauled, is now more monadic and simpler. It’s much easier for a developer to add support for new magazines.
|Report by:||Andres Löh|
|Participants:||Duncan Coutts, Ian Lynagh, Mikolaj Konarski, Nicolas Wu, Eric Kow, Bernie Pope|
Well-Typed is a Haskell services company. We provide commercial support for Haskell as a development platform, including consulting services, training, and bespoke software development. For more information, please take a look at our website or drop us an e-mail at <info at well-typed.com>.
We are continuing to grow, with currently seven people working as full- or part-time consultants. While we aren’t currently officially hiring, we are still regularly looking for fresh blood, so if you would be interested working for us, feel free to check in with us or send us your CV at any time.
We are working for a variety of commercial clients, but naturally, only some of our projects are publically visible.
We continue to be involved in the support of GHC (→3.2). We have contributed to the 7.2.1 release and are currently working towards the upcoming 7.4.1 release.
We coordinate and do work for the Industrial Haskell Group (IHG) (→9.3). We have recently implemented a new dependency solver for Cabal and worked on the Hackage server.
Within the Parallel GHC Project (→5.1.3), we continue to help our old and new partners to implement parallel, concurrent and distributed software in Haskell, and work to improve the tools and libraries, such as ThreadScope.
In addition, we continue to be quite involved in the community, maintaining several packages on Hackage. We have been present at the recent CamHac as well as the Haskell in Leipzig meeting and of course ICFP, Haskell Symposium, Haskell Implementors Workshop and CUFP. We have been teaching at the Utrecht Summer School in Computer Science and the FPDay in Cambridge, and are involved in the Oxford and Munich Haskell user groups.
Several events in the future are currently being planned, we will for example speak at the FP eXchange in London on March 16, 2012, and we will certainly try to participate in the next European Haskell Hackathon.
We are of course always looking for new clients and projects, too, so if you are interested in hiring us, just drop us a mail.
|Report by:||Rishiyur Nikhil|
Bluespec, Inc. provides an industrial-strength language (BSV) and tools for high-level hardware design. Components designed with these are shipping in some commercial smartphones and tablets today.
BSV is used for all aspects of ASIC and FPGA design — specification, synthesis, modeling, and verification. All hardware behavior is expressed using rewrite rules (Guarded Atomic Actions). BSV borrows many ideas from Haskell — algebraic types, polymorphism, type classes (overloading), and higher-order functions. Strong static checking extends into correct expression of multiple clock domains, and to gated clocks for power management. BSV is universally applicable, from algorithmic “datapath” blocks to complex control blocks such as processors, DMAs, interconnects, and caches.
Bluespec’s core tool synthesizes (compiles) BSV into high-quality Verilog, which can be further synthesized into netlists for ASICs and FPGAs using third-party tools. Atomic transactions enable design-by-refinement, where an initial executable approximate design is systematically transformed into a quality implementation by successively adding functionality and architectural detail. The synthesis tool is implemented in Haskell (well over 100K lines).
Bluesim is a fast simulation tool for BSV. There are extensive libraries and infrastructure to make it easy to build FPGA-based accelerators for compute-intensive software, including for the Xilinx XUPv6 board popular in universities, and the Convey HC-1 high performance computer.
BSV is also enabling the next generation of computer architecture education and research. Students implement and explore architectural models on FPGAs, whose speed permits evaluation using whole-system software.
BSV tools, available since 2004, are in use by several major semiconductor and electronic equipment companies, and universities. The tools are free for academic teaching and research.
Bluespec, a General-Purpose Approach to High-Level Synthesis Based on Parallel Atomic Transactions, R.S. Nikhil, in High Level Synthesis: from Algorithm to Digital Circuit, Philippe Coussy and Adam Morawiec (editors), Springer, 2008, pp. 129-146.
The Industrial Haskell Group (IHG) is an organization to support the needs of commercial users of Haskell.
The main activity of the IHG is to fund work on the Haskell development platform. It currently operates two schemes:
We welcome two new associate members to the IHG: Silkapp (www.silkapp.com) and Pararallel Scientific.
In the past six months, the collaborative development scheme funded work on cabal-install as well as improvements to the Hackage server. An intermediate status report on the new dependency solver for cabal-install has been presented at the Haskell Implementors Workshop. The solver is available for testing as a branch in the Cabal repository and will soon be merged into the trunk.
Details of the tasks undertaken are appearing on the Well-Typed (→9.1) blog and on the IHG status page.
The collaborative development scheme is running continuously, so if you are interested in joining as a member, please get in touch. Details of the different membership options (full, associate, or academic) can be found on the website.
If you are interested in joining the IHG, or if you just have any comments, please drop us an e-mail at <info at industry.haskell.org>.
Tsuru Capital is engaged in high-frequency market-making on options markets. Tsuru is a private company, and trades with its own capital. Tsuru Capital currently runs arbitrage based liquidity provision strategies on the Kospi 200 index and plans to expand to Nikkei 225 index, and other electronic markets, over the next year.
The trading software has been developed entirely in Haskell, and is one of the few systems in the world written completely in a functional language.
Since 2010 we have opened our doors to students, post graduates, and anyone looking for real world experience. And continue to do so by offering paid 3 month internship positions every quarter.
Over the past year we have spent a good deal of time building GUIs for our trading system, and tools for logging and playback. As a result we have contributed bits and pieces of our work to Hackage, and will continue to do so as we flesh out our framework.
Barclays Capital has been using Haskell as the basis for our FPF (Functional Payout Framework) project for about six years now. The project develops a DSL and associated tools for describing and processing exotic equity options.
For the first half of its life the project focused only on the most exotic options — those which the legacy systems were unable to handle. Over the past few years however, FPF has expanded to provide the trade representation and tooling for the vast majority of our equity exotics and with that the team has grown significantly in both size and geographical distribution. We now have 10 full-time Haskell developers spread between New York, Hong Kong, Kiev and London (with the latter being the biggest development hub).
Our main language is a deeply embedded DSL which has proved very successful, but we are now reaching the stage where some of the traditional DSEL limitations (e.g., error messages and syntactical restrictions) have started to hinder its further adoption. As a result of this we are now working on a new, non-embedded, front-end FPF language which is based on stream arrows and we are investigating the possibility of using the Causal Commutative Arrows approach (Liu, Cheng, Hudak 2009). For the parsing part of this work we have been very impressed by Doaitse Swierstra’s uu-parsinglib (→7.2.3).
There are a number of other interesting projects going on within the team — these include a new C compiler (compiling our DSL into C) and performance improvement work as this has become more important as our trade population has grown. One interesting aspect of the new C compiler is that it has used an approach inspired by Rodriguez et al’s "Generic programming with fixed points for mutually recursive datatypes" to capture the internal AST in a flexible manner through the use of GADTs. (The majority of the rest of our codebase uses standard ADTs but in an unfixed form which facilitates traversals using standard catamorphisms, paramorphisms, apomorphisms etc.).
We have been and remain very satisfied GHC users and feel that it would have been significantly harder to develop our systems in any other current language.
Awaiting the acceptance of Haskell by the world at large, Oblomov Systems also offers software solutions in Java, Objective C, and C#, as well as on the iPhone/iPad. Currently, Oblomov Systems is working together with Ordina NV on a substantial Haskell project for the Council for the Judiciary in The Netherlands.
|Report by:||Alp Mestanogullari|
|Participants:||Valentin Robert, Fabien Georget, and others|
During the past few months, we have seen many new Haskellers in the French-speaking communities. Aside from this, Valentin Robert has published a translation of Learn You a Haskell For Great Good in French (see the further reading section). It seems Haskell is finally getting more interest from French developers and that is the reason why we are now trying to create some activity around this.
We are currently working on the basics:
Among us, we happen to have people interested in many areas (Haskell for web programming, high performance Haskell, etc.) so on the long-term we may be able to provide resources about various topics. Another possible idea would be to have some kind of workgroups that would work on a given project, or even do bug hunting for an already existing project. And we have many other ideas, but it will depend on how the community’s activity grows. Our priorities are the website and the first Hackathon, that may happen in June in Strasbourg. This is yet to be confirmed.
We warmly welcome anyone interested in helping us create this community! There are all kinds of tasks to accomplish so you do not need to be a Haskell guru to contribute. We also welcome any French-speaking haskellers or even functional programmers to join us either on the IRC channel #haskell-fr on Freenode or on the mailing list.
There are many different courses on Haskell and Agda are run at Eötvös Lorand University, Faculty of Informatics.
There is an interactive online evaluation and testing system, called ActiveHs. It contains several hundred systematized exercises and it may be also used as a teaching aid. There is also some experimenting going on about supporting SVG graphics, and extending the embedded interpreter and testing environment with safe emulation of IO values. ActiveHs is now also avaiable on Hackage.
We started to work on translating our course materials to English, because we are planning to use it for teaching foreign students in the coming years.
This year we organized the Central European Functional Programming Summer School again with more than 60 students. There were many professional lectures delivered by experts on functional programming, like Simon Marlow, Andrew Butterfield, Rinus Plasmeijer, or Mary Sheeran.
We have some research projects in functional programming that use Haskell.
|Report by:||Carlos Camarão|
|Participants:||Marco Gontijo, Lucilia Figueiredo, Rodrigo Ribeiro, Cristiano Vasconcellos, Elton Ribeiro|
The Functional Programming groups at Universidade Federal de Minas Gerais and Universidade Federal de Ouro Preto are working on projects that include the following ones:
Proposal for a Solution to Haskell’s Multi-parameter Type Class DilemmaThe proposal consists of using a simple satisfiability trigger condition: check satisfiability if and only if there exists an unreachable variable in a constraint.
This eliminates the need for functional dependencies (and any other additional mechanism in the language) to tackle ambiguity and overloading resolution.
E-mail messages about the proposal exchanged in Haskell-cafe and Haskell-prime have not been constructive. The discussion in Haskell-cafe deviated to what we see as an ortogonal issue, of import and export of instances (see more about this in the next paragraph).
So unfortunately the proposal has not been incorporated in Haskell yet. A paper about it has been published at SBLP’2009 (see below).
We have implemented the proposal in a proptotype Haskell front-end (https://github.com/rodrigogribeiro/core), and are currently working on this front-end so that it can type all existing Haskell libraries (that use multi-parameter type classes and higher-rank polymorphism).
Controlling the scope of instances in HaskellMarco Gontijo is about to finish his MSc dissertation on the subject. This is a simple and natural change that makes module export and import free of treating instances as a special case. It also allows alternative instances of a class for the same type to be defined and used in different module scopes of a program, eliminates not only problems related to the existence of orphan instances but also the pollution of the global scope by unused instances.
An article about this has been published at SBLP’2011 (see below). Marco Gontijo is currently implementing the proposal, in our Haskell compiler prototype (https://github.com/rodrigogribeiro/core); if time permits, also in GHC.
Decidable type inference for Haskell overloading
When types have constraints, decidability of type inference is based mainly on decidability of constraint set satisfiability. We have designed a termination criterion for Haskell’s type inference algorithm that deals with all the “complicated cases” (given in e.g. the PPDP’04 and ACM TOPLAS 2005 references below).
A paper about this is being (re)written. An implementation is available at https://github.com/rodrigogribeiro/core.
First Class Overloading and Intersection TypesA paper about this has been published at SBLP’2011 (see below).
The work is currently being implemented in our compiler front-end, available at https://github.com/rodrigogribeiro/core.
The Hindley-Milner type system imposes the restriction that function parameters must have monomorphic types. Lifting this restriction and providing system F “first class” polymorphism is clearly desirable, but comes with the difficulty that complete type inference for higher-rank type systems is undecidable. More practical systems supporting higher-rank types have been proposed, which rely on system F, and require appropriate type annotations for the definition of functions with polymorphic type parameters. But these type annotations do inevitably disallow some possible uses of defined higher-rank functions. To avoid this problem, we propose the annotation of intersection types for specifying the types of function parameters used polymorphically inside a function body.
Future work involves extending this work to allow also annotation of union types, supporting then the use (manipulation) of heterogeneous data structures by means of overloaded functions.
|Report by:||David Sabel|
|Participants:||Altug Anis, Conrad Rau, Manfred Schmidt-Schauß|
Programming language semantics. One of our research topics focuses on programming language semantics, especially on contextual equivalence which is usually based on the operational semantics of the language.
Deterministic call-by-need lambda calculi with letrec provide a semantics for the core language of Haskell. For such an extended lambda calculus we proved correctness of strictness analysis using abstract reduction, and we proved equivalence of the call-by-name and call-by-need semantics. Recently we have shown that applicative bisimilarity is complete w.r.t. contextual equivalence in this calculus.
We also explored several nondeterministic extensions of call-by-need lambda calculi and their applications. A recent result is that for calculi with letrec and nondeterminism usual definitions of applicative similarity are unsound w.r.t. contextual equivalence.
We analyzed a higher-order functional language with concurrent threads, monadic IO and synchronizing variables as a core language of Concurrent Haskell. To assure declarativeness of concurrent programming we extended the language by implicit, monadic, and concurrent futures. Using contextual equivalence based on may- and should-convergence, we have shown that various transformations preserve program equivalence, e.g. the monad laws hold in our calculus. Most recently we have shown that the language with concurrency conservatively extends the pure core language of Haskell, i.e. all program equivalences for the pure part also hold in the concurrent language.
In a recent research project we try to automate correctness proofs of program transformations. These proofs require to analyze the overlappings between reductions of the operational semantics and transformation steps by computing so-called forking and commuting diagrams. Recently we implemented an algorithm as a combination of several unification algorithms in Haskell which computes these diagrams. Ongoing research is to automate the corresponding induction proofs (which use the diagrams) using automated termination provers for term rewriting systems.
Grammar based compression. Another research topic of our group focuses on algorithms on grammar compressed strings and trees. One goal is to reconstruct known algorithms on strings and terms (unification, matching, rewriting etc.) for their use on grammars without prior decompression. We recently developed an algorithm for computing the congruence closure on grammar compressed terms. We implemented several algorithms in Haskell which are available as a Cabal package.
The Functional Programming group at Kent is a subgroup of the Programming Languages and Systems Group of the School of Computing. We are a group of staff and students with shared interests in functional programming. While our work is not limited to Haskell — in particular our interest in Erlang has been growing — Haskell provides a major focus and common language for teaching and research.
Our members pursue a variety of Haskell-related projects, some of which are reported in other sections of this report. The third edition of Simon Thompson’s text book Haskell: the craft of functional programming appeared in June 2011. Thomas Schilling presented his work on improving type error messages for GHC at TFP 2011 and his work on trace-based dynamic optimisations for Haskell programs at IFL 2011. Olaf Chitil is working on more expressive lazy assertions for Haskell.
|Report by:||Christian Maeder|
|Participants:||Mihai Codescu, Dominik Dietrich, Christoph Lüth, Till Mossakowski, Lutz Schröder, Ewaryst Schulz|
The activities of our group center on formal methods, covering a variety of formal languages and also translations and heterogeneous combinations of these.
We are using the Glasgow Haskell Compiler and many of its extensions to develop the Heterogeneous tool set (Hets). Hets consists of parsers, static analyzers, and proof tools for languages from the CASL family, such as the Common Algebraic Specification Language (CASL) itself (which provides many-sorted first-order logic with partiality, subsorting and induction), HasCASL, CoCASL, CspCASL, and ModalCASL. Other languages supported include Haskell (via Programatica), QBF, Maude, VSE, TPTP, THF, OWL, Common Logic, FPL (logic of functional programs) and LF type theory. The Hets implementation is also based on some old Haskell sources such as bindings to uDrawGraph (formerly Davinci) and Tcl/TK that we maintain. Apart from a Gtk2Hs user interface hets also provides many functionalities as a web server based on warp (→5.2.2).
HasCASL is a general-purpose higher-order language which is in particular suited for the specification and development of functional programs; Hets also contains a translation from an executable HasCASL subset to Haskell. There is a prototypical translation of a subset of Haskell to Isabelle/HOL.
The Coalgebraic Logic Satisfiability Solver CoLoSS is being implemented jointly at DFKI Bremen and at the Department of Computing, Imperial College London. The tool is generic over representations of the syntax and semantics of certain modal logics; it uses the Haskell class mechanism, including multi-parameter type classes with functional dependencies, extensively to handle the generic aspects.
Haskell is one of the main research topics of the new Programming Languages Group at the Department of Applied Mathematics and Computer Science at the University of Ghent, Belgium.
Teaching UGent is a great place for Haskell-aficionados:
Research Haskell-related projects of the group members and collaborators are:
The tough technical challenge we face when designing a DSL for search heuristics, is to bridge the gap between a conceptually simple specification language (high-level, purely functional and naturally compositional) and an efficient implementation (typically low-level, imperative and highly non-modular). We overcome this challenge with a systematic approach in Haskell that disentangles different primitive concepts into separate monadic modular mixin components, each of which corresponds to a feature in the high-level DSL. The great advantage of mixin components to provide a semantics for our DSL is its modular extensibility.
This is joint work with Guido Tack, Pieter Wuille, Horst Samulowitz and Peter Stuckey, following up on Monadic Constraint Programming, a monadic DSL for Constraint Programming in Haskell.
This is joint work with Bruno Oliveira, part of which is available together with Mauro Jaskelioff’s monad transformer library in the Monatron package on Hackage.
This is to report some activities of the Ro/Haskell Group. The Ro/Haskell page becomes more and more known as time goes. Actually, the Ro/Haskell Group is officially a project of the Faculty of Sciences, “V. Alecsandri” Univ. of Bacãau, Romania (http://stiinte.ub.ro) based by volunteers. During the academic year 2011 – 2012 the "Gentle Introduction to Haskell 98" was translated in Romanian and was published by MatrixRom Publishing House (http://www.matrixrom.ro). Romanian title : "O mica introducere in Haskell 98". Prof Paul Hudak had offered a forward for Romanian users.
On the 7th of Oct. 2011, the main Ro/Haskell’s web page counter recorded the total of almost 40 000 times accessed. Some pages was added, included one dedicate to the above book and some pages dedicated to the Leksah IDE. (http://leksah.org)
The book “The Practice Of Monadic Interpretation” by Dan Popa had been published in November 2008. The book had developed into a full PhD. thesis which was successfully defended in public in September 2010. No English version is available so far.
Actually the Official Publishing House of the Ro/Haskell Group is MatrixRom (www.matrixrom.ro). Speaking of books, the “Gentle introduction to Haskell” was prepared this year and was on the market in a Romanian translation. The introductory chapter (http://www.haskell.org/wikiupload/3/38/Gentle_1-19-v06-3Aprilie.pdf.zip) can be downloaded from http://www.haskell.org/haskellwiki/Gentle where two other versions are available, too: French and of course English.
“An Introduction to Haskell by Examples” is now out of print but if you need, a special pack can be provided based on the agreement of the author <popavdan at yahoo.com>. Also available on special request from PIM Publishing House, in Iasi.
Haskell products like Rodin (a small DSL a bit like C but written in Romanian) begin to spread, proving the power of the Haskell language. The Pseudocode Language Rodin is used as a tool for teaching basics of Computer Science in some high-schools from various cities. Rodin was asked to become a FOSS (Free &Open Source Software) and will be. To have a sort of C using native keywords was a success in teaching basics of Computer Science: algorithms and structured programming.
A group of researchers from the field of linguistics located at the State Univ. from Bacãau (The LOGOS Group) is declaring the intention of bridging the gap between semiotics, high level linguistics, structuralism, nonverbal communication, dance semiotics (and some other intercultural subjects) and Computational Linguistics (meaning Pragmatics, Semantics, Syntax, Lexicology, etc.) using Haskell as a tool for real projects. Probably the situation from Romania is not well known: Romania is probably one of those countries where computational linguistics is studied by computer scientists less than linguists. We had begun by publishing an article about The Rodin Project in order to attract linguists. We are trying to extend the base of available books in libraries.
We have teaching Haskell at two Faculties: Sciences (The Computers Science being included) and we hope we will work with Haskell with the TI students from the Fac. of Engineering, where a course on Formal Languages was requested.
The book "An Introduction to Haskell by Examples" was requested by teachers from the "Transilvania" Univ. of Brasov., where a master course on functional programming in Haskell was introduced.
We are promoting new notions: pseudoconstructors over monadic values (which act both as semantic representations and syntactic structure), modular trees (expanding trees beyound the fixity of the data declarations) and ADFA — adaptive/adaptable determinist finite automata. A dictionary of new notions and concepts is not made, making difficult to launch new ideas and also to track work of the authors.
PhD. advisors (specialized in monads, language engineering, and Haskell) are almost impossible to find. This fact seems to block somehow the hiring of good specialists in Haskell. Also it is difficult to track the Haskell related activity from various universities, like those from: Sibiu, Baia Mare, Timisoara. Please report them using the below address.
<popavdan at yahoo.com>
|Report by:||Erik de Castro Lopo|
|Participants:||Ben Lippmeier, Shane Stephens, and others|
We are a seminar and social group for people in Sydney, Australia, interested in Functional Programming and related fields. Members of the group include users of Haskell, Ocaml, LISP, Scala, F#, Scheme and others. We have 10 meetings per year (Feb–Nov) and meet on the third Thursday of each month. We regularly get 20–30 attendees, with a 70/30 industry/research split. Talks this year have included material on Category Theory, theorem proving, type systems, Template Haskell and a couple of different Haskell libraries. We usually have about 90 mins of talks, starting at 6:30pm, then go for drinks afterwards. All welcome.
Functional Programming is an important component of the Department of Computer Science and Engineering at Chalmers. In particular, Haskell has a very important place, as it is used as the vehicle for teaching and numerous projects. Besides functional programming, language technology, and in particular domain specific languages is a common aspect in our projects.
The FP group has two new PostDocs: Moa Johansson and Meng Wang. Moa works on automated reasoning about recursive programs and Meng works on random generation of typed terms.
We have a just started a new 5-year project called “RAW FP: Productivity and Performance through Resource Aware Functional Programming”.
Property-based testingQuickCheck is the basis for a European Union project on Property Based Testing (www.protest-project.eu). We are applying the QuickCheck approach to Erlang software, together with Ericsson, Quviq, and others. Much recent work has focused on PULSE, the ProTest User-Level Scheduler for Erlang, which has been used to find race conditions in industrial software — see our ICFP 2009 paper for details. A new tool, QuickSpec, generates algebraic specifications for an API automatically, in the form of equations verified by random testing. We have published about it at TAP 2010; an earlier paper can be found here: http://www.cse.chalmers.se/~nicsma/quickspec.pdf. Lastly, we have devised a technique to speed up testing of polymorphic properties: http://publications.lib.chalmers.se/cpl/record/index.xsql?pubid=99387.
Natural language technologyGrammatical Framework (http://www.haskell.org/communities/11-2010/html/report.html#sect9.7.3) is a declarative language for describing natural language grammars. It is useful in various applications ranging from natural language generation, parsing and translation to software localization. The framework provides a library of large coverage grammars for currently fifteen languages from which the developers could derive smaller grammars specific for the semantics of a particular application.
Parser generator and template-haskellBNFC-meta is an embedded parser generator, presented at the Haskell Symposium 2011. Like the BNF Converter, it generates a compiler front end in Haskell. Two things separate BNFC-meta from BNFC and other parser generators:
Generic ProgrammingStarting with Polytypic Programming in 1995 there is a long history of generic programming research at Chalmers. Recent developments include fundamental work on “Proofs for Free” (extensions of the parametricity &dependent types work from ICFP 2010), a Haskell Symposium paper on “Embedded Parser Generators” (see BNFC-meta above) and a workshop on “DSLs for Economical and Environmental Modelling”. Patrik Jansson leads a work-package on DSLs within the EU project “Global Systems Dynamics and Policy” (http://www.gsdp.eu/, started Oct. 2010). If you want to apply DSLs, Haskell, and Agda to help modelling global sustainability challenges, please get in touch!
Language-based securitySecLib is a light-weight library to provide security policies for Haskell programs. The library provides means to preserve confidentiality of data (i.e., secret information is not leaked) as well as the ability to express intended releases of information known as declassification. Besides confidentiality policies, the library also supports another important aspect of security: integrity of data. SecLib provides an attractive, intuitive, and simple setting to explore the security policies needed by real programs.
Type theoryType theory is strongly connected to functional programming research. Many dependently-typed programming languages and type-based proof assistants have been developed at Chalmers. The Agda system (→4.1) is the latest in this line, and is of particular interest to Haskell programmers. We encourage you to experiment with programs and proofs in Agda as a “dependently typed Haskell”.
Embedded domain-specific languagesThe functional programming group has developed several different domain-specific languages embedded in Haskell. The active ones are:
The following languages are not actively developed at the moment:
Automated reasoningEquinox is an automated theorem prover for pure first-order logic with equality. Equinox actually implements a hierarchy of logics, realized as a stack of theorem provers that use abstraction refinement to talk with each other. In the bottom sits an efficient SAT solver. Paradox is a finite-domain model finder for pure first-order logic with equality. Paradox is a MACE-style model finder, which means that it translates a first-order problem into a sequence of SAT problems, which are solved by a SAT solver. Infinox is an automated tool for analyzing first-order logic problems, aimed at showing finite unsatisfiability, i.e., the absence of models with finite domains. All three tools are developed in Haskell.
TeachingHaskell is present in the curriculum as early as the first year of the Bachelors program. We have three courses solely dedicated to functional programming (of which two are Masters-level courses), but we also provide courses which use Haskell for teaching other aspects of computer science, such as programming languages, compiler construction, hardware description and verification, data structures and programming paradigms.
During 2012 the FP group will develop (and teach) a new MSc level course on “Parallel Functional Programming”.
Functional Programming remains active at KU and the Computer Systems Design Laboratory in ITTC. The System Level Design Group (lead by Perry Alexander) and the Functional Programming Group (lead by Andy Gill) together form the core functional programming initiative at KU. Apart from Kansas Lava (→8.5.2), ChalkBoard (→7.7.6), Lambda Bridge (→8.8.2) and HERMIT (→8.6.1), there are several other FP and Haskell related things going on.
The San Simon Haskell Community from San Simon University Cochabamba-Bolivia, is an informal Spanish group that aspire to learn, share information, knowledge and experience related to the functional paradigm.
Our main activity is the development of projects, we have some projects in our Web Page (http://comunidadhaskell.org) that serves us as a medium of communication and work environment.
Our last activity was the Local Haskell Hackathon that was held on April 8, 9 and 10 in our University. There were 15 participants of different levels in functional programming. We have been working on projects idbjava (decompiler bytecode java), lexer and parser for Ruby, emulator for CNC machine, and some Haskell games. We have had a wonderful time of 2 days of programming, and I want to thank Vladimir Costas and Pablo Azero for their assistence in the realization of this event.
The next thing we are waiting on is the 2nd Open House Haskell community where we will show some of the projects we are working on.
I want to encourage all Spanish Haskell programmers to meet us on Facebook.
|Report by:||Jeroen Janssen|
|Participants:||Bart Coppens, Jasper Van der Jeugt, Tom Schrijvers, Andy Georges, Kenneth Hoste|
The Ghent Functional Programming Group is a user group aiming to bring together programmers, academics, and others interested in functional programming located in the area of Ghent, Belgium. Our goal is to have regular meetings with talks on functional programming, organize functional programming related events such as hackathons, and to promote functional programming in Ghent by giving after-hours tutorials.
The first seven GhentFPG meetings and BelHac were reported on in the previous HCARs. Since then we have held two other GhentFPG meetings. GhentFPG #8, held in June 2011, was a combination of talks and a problem-solving activity, where we pickled our brains on a problem from the ACM World Finals Programming Contest. GhentFPG #9 was a regular meeting with one normal talk and three lightning talks:
If you want more information on GhentFPG you can follow us on twitter (@ghentfpg), via Google Groups (http://groups.google.com/group/ghent-fpg), or by visiting us at irc.freenode.net in channel #ghentfpg.