Num -package

class (Eq a, Show a) => Num a
base Prelude
Basic numeric class. Minimal complete definition: all except negate or (-)
module Numeric
base Numeric
Odds and ends, mostly functions for reading and showing RealFloat-like kind of values.
type NumArrayIndices = GLsizei
OpenGL Graphics.Rendering.OpenGL.GL.VertexArrays
type NumComponents = GLint
OpenGL Graphics.Rendering.OpenGL.GL.VertexArrays
type NumericPadOption = Maybe Char
time Data.Time.Format
type NumIndexBlocks = GLsizei
OpenGL Graphics.Rendering.OpenGL.GL.VertexArrays
type NumLevels = GLint
GLUT Graphics.UI.GLUT.Objects
NumTyLit :: Integer -> TyLit
template-haskell Language.Haskell.TH.Syntax, template-haskell Language.Haskell.TH
> 2
numerator :: Integral a => Ratio a -> a
base Data.Ratio
Extract the numerator of the ratio in reduced form: the numerator and denominator have no common factor and the denominator is positive.
number :: Int -> String -> String
QuickCheck Test.QuickCheck.Text
numCapabilities :: Int
base GHC.Conc.Sync, base GHC.Conc
the value passed to the +RTS -N flag. This is the number of Haskell threads that can run truly simultaneously at any given time, and is typically set to the number of physical CPU cores on the machine.
numColorMapEntries :: GettableStateVar GLint
GLUT Graphics.UI.GLUT.Colormap
Contains the number of entries in the colormap of the current window's current layer (0 in RGBA mode).
numDialsAndButtons :: GettableStateVar (Maybe (DialCount, ButtonCount))
GLUT Graphics.UI.GLUT.State
Contains Just the number of dials and buttons of an attached dial & button box or Nothing if there is none.
numDiscardedTests :: State -> Int
QuickCheck Test.QuickCheck.State
the current number of discarded tests
numMenuItems :: GettableStateVar Int
GLUT Graphics.UI.GLUT.Menu
Contains the number of menu items in the current menu.
numMouseButtons :: GettableStateVar (Maybe ButtonCount)
GLUT Graphics.UI.GLUT.State
Contains Just the number of buttons of an attached mouse or Nothing if there is none.
numRecentlyDiscardedTests :: State -> Int
QuickCheck Test.QuickCheck.State
the number of discarded tests since the last successful test
numShrinks :: Result -> Int
QuickCheck Test.QuickCheck.Test, QuickCheck Test.QuickCheck
number of successful shrinking steps performed
numSpaceballButtons :: GettableStateVar (Maybe ButtonCount)
GLUT Graphics.UI.GLUT.State
Contains Just the number of buttons of the attached Spaceball or Nothing if there is none.
numSparks :: IO Int
base GHC.Conc.Sync, base GHC.Conc
Returns the number of sparks currently in the local spark pool

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