Strict -transformers -mtl

Mutable references in the (strict) ST monad (re-export of Data.STRef)
An efficient implementation of maps from integer keys to values (dictionaries). API of this module is strict in both the keys and the values. If you need value-lazy maps, use Data.IntMap.Lazy instead. The IntMap type itself is shared between the lazy and strict modules, meaning that the same IntMap value can be passed to functions in both modules (although that is rarely needed). These modules are intended to be imported qualified, to avoid name clashes with Prelude functions, e.g. > import Data.IntMap.Strict (IntMap) > import qualified Data.IntMap.Strict as IntMap The implementation is based on big-endian patricia trees. This data structure performs especially well on binary operations like union and intersection. However, my benchmarks show that it is also (much) faster on insertions and deletions when compared to a generic size-balanced map implementation (see Data.Map). * Chris Okasaki and Andy Gill, "Fast Mergeable Integer Maps", Workshop on ML, September 1998, pages 77-86, http://citeseer.ist.psu.edu/okasaki98fast.html * D.R. Morrison, "/PATRICIA -- Practical Algorithm To Retrieve Information Coded In Alphanumeric/", Journal of the ACM, 15(4), October 1968, pages 514-534. Operation comments contain the operation time complexity in the Big-O notation http://en.wikipedia.org/wiki/Big_O_notation. Many operations have a worst-case complexity of O(min(n,W)). This means that the operation can become linear in the number of elements with a maximum of W -- the number of bits in an Int (32 or 64). Be aware that the Functor, Traversable and Data instances are the same as for the Data.IntMap.Lazy module, so if they are used on strict maps, the resulting maps will be lazy.
An efficient implementation of ordered maps from keys to values (dictionaries). API of this module is strict in both the keys and the values. If you need value-lazy maps, use Data.Map.Lazy instead. The Map type is shared between the lazy and strict modules, meaning that the same Map value can be passed to functions in both modules (although that is rarely needed). These modules are intended to be imported qualified, to avoid name clashes with Prelude functions, e.g. > import qualified Data.Map.Strict as Map The implementation of Map is based on size balanced binary trees (or trees of bounded balance) as described by: * Stephen Adams, "Efficient sets: a balancing act", Journal of Functional Programming 3(4):553-562, October 1993, http://www.swiss.ai.mit.edu/~adams/BB/. * J. Nievergelt and E.M. Reingold, "Binary search trees of bounded balance", SIAM journal of computing 2(1), March 1973. Note that the implementation is left-biased -- the elements of a first argument are always preferred to the second, for example in union or insert. Operation comments contain the operation time complexity in the Big-O notation (http://en.wikipedia.org/wiki/Big_O_notation). Be aware that the Functor, Traversable and Data instances are the same as for the Data.Map.Lazy module, so if they are used on strict maps, the resulting maps will be lazy.
Produces XHTML 1.0 Strict.
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A benchmarking library with a simple purpose: to strictly evaluate a value and report how long it takes. Can be useful to identify the slow part of an algorithm, since Haskell's lazy evaluation can make it hard to see where the bottleneck lies. Version 0.1.1
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This package provides strict versions of some standard Haskell data types (pairs, Maybe and Either). It also contains strict IO operations. Version 0.3.2
Convert a strict ST computation into a lazy one. The strict state thread passed to strictToLazyST is not performed until the result of the lazy state thread it returns is demanded.
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It is common knowledge that lazy datastructures can lead to space-leaks. This problem is particularly prominent, when using lazy datastructures to store the state of a long-running application in memory. The easiest solution to this problem is to use fully strict types to store such state values. By &quot;fully strict types&quot; we mean types for whose values it holds that, if they are in weak-head normal form, then they are also in normal form. Intuitively, this means that values of fully strict types cannot contain unevaluated thunks. To define a fully strict datatype, one typically uses the following recipe. * Make all fields of every constructor strict; i.e., add a bang to all fields. * Use only strict types for the fields of the constructors. The second requirement is problematic as it rules out the use of the standard Haskell Maybe, Either, and pair types. This library solves this problem by providing strict variants of these types and their corresponding standard support functions and type-class instances. Note that this library does currently not provide fully strict lists. They can be added if they are really required. However, in many cases one probably wants to use unboxed or strict boxed vectors from the vector library (http://hackage.haskell.org/package/vector) instead of strict lists.  Moreover, instead of Strings one probably wants to use strict Text values from the text library (http://hackage.haskell.org/package/text). This library comes with batteries included; i.e., missing instances for type-classes from the deepseq, binary, aeson, QuickCheck, and lens packages are included. Of particluar interest is the Strict type-class provided by the lens library (http://hackage.haskell.org/packages/archive/lens/3.9.0.2/doc/html/Control-Lens-Iso.html#t:Strict). It is used in the following example to simplify the modification of strict fields. > (-# LANGUAGE TemplateHaskell #-)   -- replace with curly braces, > (-# LANGUAGE OverloadedStrings #-) -- the Haddock prologues are a P.I.T.A! > import           Control.Lens ( (.=), Strict(strict), from, Iso', makeLenses) > import           Control.Monad.State.Strict (State) > import qualified Data.Map                   as M > import qualified Data.Maybe.Strict          as S > import qualified Data.Text                  as T > -- | An example of a state record as it could be used in a (very minimal) > -- role-playing game. > data GameState = GameState > ( _gsCooldown :: !(S.Maybe Int) > , _gsHealth   :: !Int > )  -- replace with curly braces, *grmbl* > makeLenses ''GameState > -- The isomorphism, which converts a strict field to its lazy variant > lazy :: Strict lazy strict => Iso' strict lazy > lazy = from strict > type Game = State GameState > cast :: T.Text -> Game () > cast spell = > gsCooldown.lazy .= M.lookup spell spellDuration > -- ... implement remainder of spell-casting ... > where > spellDuration = M.fromList [(&quot;fireball&quot;, 5)] See http://www.haskellforall.com/2013/05/program-imperatively-using-haskell.html for a gentle introduction to lenses and state manipulation. Note that this package uses the types provided by the strict package (http://hackage.haskell.org/package/strict), but organizes them a bit differently. More precisely, the strict-base-types package * only provides the fully strict variants of types from base, * is in-sync with the current base library (base-4.6), * provides the missing instances for (future) Haskell platform packages, and * conforms to the standard policy that strictness variants of an existing datatype are identified by suffixing 'Strict' or 'Lazy' in the module hierarchy. Version 0.2.1
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This package provides head normal form strict versions of some standard Haskell concurrency abstractions (MVars,Chans), which provide control over where evaluation takes place not offered by the default lazy types. This may be useful for deciding when and where evaluation occurs, leading to improved time or space use, depending on the circumstances. Version 0.2.4.1
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This plugin gives an example of defining a compiler plugin for GHC. You mark functions with the `Strictify` annotation and GHC makes the function strict (by recursively expanding non-recursive let bindings into case bindings.) Version 0.1.1
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This library is a thin layer on top standard IO modules like System.IO and Data.IORef that re-expose these functions under a different type, namely SIO. Version 0.2.1
strictBufferOp is the BufferOp definition over ByteStrings, the non-lazy kind.
Throw a UnicodeException if decoding fails.
Throw a UnicodeException if encoding fails.
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Find a local optimum of strictness annotations. Version 0.1
Check the invariant strictly.